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SWE-CLARIN – the Swedish CLARIN project – aims and activities

, , , and . Digital Humanities in the Nordic countries, Oslo, March 15-17 2016, page 122--123. (2016)

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A Literary Excursion Into the Hidden (Fan) Fictional Worlds of Tetris, Starcraft, and Dreamfall., , , and . DiGRA Conference, Digital Games Research Association, (2009)Swe-Clarin: Language resources and technology for Digital Humanities, , , , , , , , , and 4 other author(s). Digital Humanities 2016. Extended Papers of the International Symposium on Digital Humanities (DH 2016) Växjö, Sweden, November, 7-8, 2016. Edited by Koraljka Golub, Marcelo Milra., (2017)SWE-CLARIN – the Swedish CLARIN project – aims and activities, , , and . Digital Humanities in the Nordic countries, Oslo, March 15-17 2016, page 122--123. (2016)Reflecting On And Refracting User Needs Through Case Studies In The Light Of Europeana Research., , , , , , and . DH, page 742-743. Alliance of Digital Humanities Organizations (ADHO), (2016)