Author of the publication

Who are likely to experience disconfirmation? Impact of temperament and character on disconfirmation.

, , and . Comput. Hum. Behav., (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Look to the future: Enhancing online gamer loyalty from the perspective of the theory of consumption values.. Decis. Support Syst., (2018)Managing gamer relationships to enhance online gamer loyalty: The perspectives of social capital theory and self-perception theory.. Comput. Hum. Behav., (2018)How does gender swapping impact online gamer loyalty? The perspective of interdependence theory., , , and . Online Inf. Rev., 42 (5): 647-662 (2018)How do avatar characteristics affect avatar friendliness and online gamer loyalty? Perspective of the theory of embodied cognition., , , and . Internet Res., 28 (4): 1103-1121 (2018)Impact of online gamers' personality traits on interdependence, network convergence, and continuance intention: Perspective of social exchange theory., , , and . Int. J. Inf. Manag., 38 (1): 232-242 (2018)Media richness, social presence and loyalty to mobile instant messaging., , , , and . Ind. Manag. Data Syst., 119 (6): 1357-1373 (2019)Impact of gaming habits on motivation to attain gaming goals, perceived price fairness, and online gamer loyalty: Perspective of consistency principle., , , and . Telematics Informatics, (2020)Loyalty Due to Others: The Relationships Among Challenge, Interdependence, and Online Gamer Loyalty., , , and . J. Comput. Mediat. Commun., 17 (4): 489-500 (2012)Influence of temperament and character on online gamer loyalty: Perspectives from personality and flow theories., , , and . Comput. Hum. Behav., (2017)Who Plays Games Online?: The Relationship Between Gamer Personality and Online Game Use., , , and . Int. J. E Bus. Res., 8 (4): 1-14 (2012)