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A Computer Game to Teach Programming

. NECC'99: Proc. Ntl. Educational Computing Conf., page 127--135. University Press, (1999)

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The Modelling4All project a web-based modelling tool embedded in Web 2.0., and . SimuTools, page 50. ICST/ACM, (2009)Generalizing by Removing Detail.. Your Wish is My Command, Morgan Kaufmann / Elsevier, (2001)The WebLabs Project: Building New Formalisms for Mathematical and Scientific Ideas, , , , , , and . the 7th International Conference on Technology in Mathematics Teaching, Bristol, (2005)Drawings on napkins, video-game animation, and other ways to program computers. Communications of the ACM, 39 (8): 49--59 (1996)An Eco-Friendly Intelligent Environment for Exploring Mathematical Generalisation., , , , , , , , , and 1 other author(s). AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 804. IOS Press, (2009)Making infinity concrete by programming neverending processes, , , and . (2005)Thinking in Progress, , , , and . Micromath, 20 (2): 17-23 (2004)ToonTalk – Steps Towards Ideal Computer-Based Learning Environments. A Learning Zone of One's Own: Sharing Representations and Flow in Collaborative Learning Environments, IOS Press, Amsterdam, (2004)A Program to Interpolate (And Extrapolate) Between Turtle Programs.. Int. J. Comput. Math. Learn., 12 (3): 255-262 (2007)Grit and learning: Understanding the sequential learning behaviours in snap!, , , , and . J. Comput. Assist. Learn., 39 (2): 603-616 (April 2023)