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Designing Contestability: Interaction Design, Machine Learning, and Mental Health.

, , , , and . Conference on Designing Interactive Systems, page 95-99. ACM, (2017)

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(DIY)biology and opportunities for HCI., , , , and . Conference on Designing Interactive Systems, page 809-810. ACM, (2012)Creating Conditions for Patients' Values to Emerge in Clinical Conversations: Perspectives of Health Care Team Members., , , , , , and . Conference on Designing Interactive Systems, page 1165-1174. ACM, (2017)Sustainable HCI Under Water: Opportunities for Research with Oceans, Coastal Communities, and Marine Systems., , , , and . CHI, page 525:1-525:16. ACM, (2023)Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers., , , , , , and . CHI, page 470. ACM, (2019)Productive tensions: approaching community technology design.. Interactions, 18 (2): 24-27 (2011)Exploring Mobile Devices as Personal Public Displays., , and . MobileHCI, page 233-243. ACM, (2015)Do as I say, not as I do: Therapist Evaluation of a Practice and Supervision Aid., , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-23 (2022)"It's good to know you're not a stranger every time": Communication about Values Between Patients with Multiple Chronic Conditions and Healthcare Providers., , , , , , and . Proc. ACM Hum. Comput. Interact., 1 (CSCW): 23:1-23:20 (2017)Communities real and imagined: designing a communication system for zimbabwean activists.. C&T, page 71-76. ACM, (2009)Water wars: designing a civic game about water scarcity.. Conference on Designing Interactive Systems, page 340-343. ACM, (2010)