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Dealing with frame cancellation for stereoscopic displays in 3D user interfaces.

, , , , , , , and . 3DUI, page 73-80. IEEE Computer Society, (2015)

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Virtual Reality Rehearsals for Acting with Visual Effects., , and . Graphics Interface, page 125-132. ACM, (2016)Interactive rendering of massive terrains on PC clusters., , , and . EuroVis, page 133-141. Eurographics Association, (2005)From the Engraved Tablet to the Digital Tablet, History of a 15th-Century Music Score., , , , and . ACM Journal on Computing and Cultural Heritage, 13 (3): 17:1-17:18 (2020)Cubic Bézier Local Path Planner for Non-holonomic Feasible and Comfortable Path Generation., , and . ICRA, page 7894-7900. IEEE, (2021)Immersive Volumetric Point Cloud Manipulation for Cultural Heritage., , , and . ICAT-EGVE, page 93-97. Eurographics Association, (2021)A digital introspection of a mummy cat., , , , , and . DigitalHERITAGE/VSMM, page 1-8. IEEE, (2018)Audio-visual attractors for capturing attention to the screens when walking in CAVE systems., , , , , , and . SIVE@VR, page 3-6. IEEE Computer Society, (2014)SODA: A Scalability-Oriented Distributed & Anticipative Model for Collision Detection in Physically-based Simulations., , and . GRAPP/IVAPP, page 337-346. SciTePress, (2013)Synchronized Tree Languages Revisited and New Applications., , and . FoSSaCS, volume 2030 of Lecture Notes in Computer Science, page 214-229. Springer, (2001)From medical imaging to virtual reality for archaeology., , , and . CoRR, (2023)