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Interactive 3D Segmentation of Rock-Art by Enhanced Depth Maps and Gradient Preserving Regularization.

, , , , , , and . ACM Journal on Computing and Cultural Heritage, 9 (4): 19:1-19:30 (2016)

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Mobile user interfaces for efficient verification of holograms., , , , and . VR, page 119-126. IEEE Computer Society, (2015)Variational segmentation of elongated volumetric structures., , , and . CVPR, page 3177-3184. IEEE Computer Society, (2010)Pose Estimation of Known Objects by Efficient Silhouette Matching., , and . ICPR, page 1080-1083. IEEE Computer Society, (2010)Real-Time Intensity-Image Reconstruction for Event Cameras Using Manifold Regularisation., , and . Int. J. Comput. Vis., 126 (12): 1381-1393 (2018)Interactive segmentation of rock-art in high-resolution 3D reconstructions., , , , , , and . Digital Heritage, page 37-44. IEEE, (2015)The 3D-Pitoti Dataset: A Dataset for high-resolution 3D Surface Segmentation., , , , , , , and . CBMI, page 5:1-5:7. ACM, (2017)End-to-End Training of Hybrid CNN-CRF Models for Stereo., , , and . CoRR, (2016)Catadioptric Silhouette-Based Pose Estimation from Learned Models., , , and . SCIA, volume 6688 of Lecture Notes in Computer Science, page 403-413. Springer, (2011)Image Guided Depth Upsampling Using Anisotropic Total Generalized Variation., , , , and . ICCV, page 993-1000. IEEE Computer Society, (2013)Interactive 3D Segmentation of Rock-Art by Enhanced Depth Maps and Gradient Preserving Regularization., , , , , , and . ACM Journal on Computing and Cultural Heritage, 9 (4): 19:1-19:30 (2016)