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Design Support Tool Using Pen Device for Simplification of Animation Design., , , , , and . HCI (27), volume 528 of Communications in Computer and Information Science, page 49-54. Springer, (2015)Simple augmented reality system for 3D ultrasonic image by see-through HMD and single camera and marker combination., , , , , , , and . BHI, page 464-467. IEEE, (2012)A Study of Objective Evaluation Indicator Based on Robot Activity Logs for Owner Attachment to Companion Robot., , and . Int. J. Soc. Robotics, 16 (1): 125-143 (January 2024)Discriminating Divergent/Convergent Phases of Meeting Using Non-Verbal Speech Patterns.. ECSCW, page 153-172. Springer, (2011)Virtual Avatar Creation Support System for Novices with Gesture-Based Direct Manipulation and Perspective Switching., and . VISIGRAPP (2: HUCAPP), page 143-151. SCITEPRESS, (2023)Effect of age on use of interactive exhibits in a museum context: a large-scale in-the-wild study., , and . CHItaly, page 14:1-14:11. ACM, (2019)"I've talked without intending to": Self-disclosure and Reciprocity via Embodied Avatar., , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-23 (2022)Rhythm Tap Technique for Cross-Device Interaction Enabling Uniform Operation for Various Devices., , , and . IEICE Trans. Inf. Syst., 102-D (12): 2515-2523 (2019)Comparison of Input Methods for Remote Audiences of Live Music Performances., , , and . CollabTech, volume 647 of Communications in Computer and Information Science, page 58-64. Springer, (2016)Can users read text on large displays?: Effects of Physical Display Size on Users' Reading Comprehension of Text., , , and . CHItaly, page 154-161. ACM, (2015)