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Sensable and Desirable: a Framework for Designing Physical Interfaces, , , , , , , , , and 1 other author(s). (2003)Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds., , , , , , , and . CHI Extended Abstracts, page 780-781. ACM, (2002)From interaction to trajectories: designing coherent journeys through user experiences., , , and . CHI, page 709-718. ACM, (2009)Exploring Large-Scale Interactive Public Illustrations., , , , , , and . Conference on Designing Interactive Systems, page 17-27. ACM, (2016)"Playing with the Bits" User-Configuration of Ubiquitous Domestic Environments., , , , , , and . UbiComp, volume 2864 of Lecture Notes in Computer Science, page 256-263. Springer, (2003)"More than a cliché": Experiencing Hybrid Gifting in the Wild., , , , , , , , and . ACM Trans. Comput. Hum. Interact., 30 (4): 55:1-55:31 (August 2023)Breaching the future: understanding human challenges of autonomous systems for the home., , , and . Pers. Ubiquitous Comput., 23 (2): 287-307 (2019)The properties of mixed reality boundaries.. University of Nottingham, UK, (2001)British Library, EThOS.In support of city exploration., , , , and . CHI, page 1171-1180. ACM, (2009)Enabling Hand-Crafted Visual Markers at Scale., , , , , , , , and . Conference on Designing Interactive Systems, page 1227-1237. ACM, (2017)