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CodeOcean - A versatile platform for practical programming excercises in online environments.

, , , , and . EDUCON, page 314-323. IEEE, (2016)

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CodeOcean - A versatile platform for practical programming excercises in online environments., , , , and . EDUCON, page 314-323. IEEE, (2016)Effects of automated interventions in programming assignments: evidence from a field experiment., , and . L@S, page 60:1-60:10. ACM, (2018)A Systematic Quantitative and Qualitative Analysis of Participants' Opinions on Peer Assessment in Surveys and Course Forum Discussions of MOOCs., and . EDUCON, page 962-971. IEEE, (2020)Collaborative Learning in MOOCs Approaches and Experiments., and . FIE, page 1-9. IEEE, (2018)Cellular Automata as an Example for Advanced Beginners' Level Coding Exercises in a MOOC on Test Driven Development., , , and . iJEP, 7 (2): 125-141 (2017)Performance of Men and Women in Graded Team Assignments in MOOCs., , and . LWMOOCS, page 30-35. IEEE, (2019)Towards a repository for open auto-gradable programming exercises., , and . TALE, page 66-73. IEEE, (2017)Video conferencing as a peephole to MOOC participants: Understanding struggling students and uncovering content defects., , and . TALE, page 100-107. IEEE, (2017)Handling re-grading of automatically graded assignments in MOOCs., , , , and . EDUCON, page 408-415. IEEE, (2014)Improving the Peer Assessment Experience on MOOC Platforms., , , , and . L@S, page 389-398. ACM, (2016)