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Oral tradition, aboral coordination: building rapport with embodied conversational agents.. IUI, page 2. ACM, (2005)The implications of a theory of play for the design of computer toys (panel)., , , and . SIGGRAPH, page 431-433. ACM, (1997)The Role of Embodiment and Perspective in Direction-Giving Systems., , and . AAAI Fall Symposium: Dialog with Robots, volume FS-10-05 of AAAI Technical Report, AAAI, (2010)What You Need to Know about Spontaneous Gesture, and You Need to Know It., and . FG, IEEE Computer Society, (1996)"I Think It Might Help If We Multiply, and Not Add": Detecting Indirectness in Conversation., , , and . IWSDS, volume 579 of Lecture Notes in Electrical Engineering, page 27-40. Springer, (2018)From Barbie to Mortal Kombat: gender and computer games, and . The MIT Press, (2000)Embodied conversational agents: Representation and intelligence in user interface. (2001)Socio-conversational systems: Three challenges at the crossroads of fields., , and . Frontiers Robotics AI, (2022)Coordination and context-dependence in the generation of embodied conversation., , and . INLG, page 171-178. The Association for Computer Linguistics, (2000)Literacy learning by storytelling with a virtual peer., , and . CSCL, page 352-360. International Society of the Learning Sciences, (2002)