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Balancing physical and cognitive challenge: A study of players' psychological responses to exergame play.

, , , , , , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)

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CS principles pilot at University of North Carolina at Charlotte.. Inroads, 3 (2): 64-66 (2012)Application of the Delphi Method in Computer Science Principles Rubric Creation., and . ITiCSE, page 164-169. ACM, (2017)The effects of integrating service learning into computer science: an inter-institutional longitudinal study., , , , and . Computer Science Education, 25 (3): 311-324 (2015)The need for research in broadening participation., and . Commun. ACM, 59 (3): 33-34 (2016)Lessons from a course on serious games research and prototyping., and . FDG, page 32-39. ACM, (2010)Formative Feedback in Interactive Learning Environments., , , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 946. Springer, (2013)Hierarchical Reinforcement Learning for Pedagogical Policy Induction., , , , and . AIED (1), volume 11625 of Lecture Notes in Computer Science, page 544-556. Springer, (2019)Identifying student communities in blended courses., , , and . EDM, International Educational Data Mining Society (IEDMS), (2017)Exploring Design Choices to Support Novices\textquotesingle Example Use During Creative Open-Ended Programming, , , , , , and . Proceedings of the 53rd ACM Technical Symposium on Computer Science Education, page 619-625. ACM, (February 2022)A Comparison of the Quality of Data-Driven Programming Hint Generation Algorithms., , , , , , and . Int. J. Artif. Intell. Educ., 29 (3): 368-395 (2019)