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NatureCHI 2017: the 2nd workshop on unobtrusive user experiences with technology in nature.

, , , , , , and . MobileHCI, page 77:1-77:4. ACM, (2017)

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The selection of intended actions and the observation of others' actions: A time-resolved fMRI study., , , and . NeuroImage, 29 (4): 1294-1302 (2006)Sweep-Shake: finding digital resources in physical environments., , and . Mobile HCI, ACM, (2009)PosterPointing: Making Paper Displays Interactive Using Mobile Devices., , and . AfriCHI, page 170-175. ACM, (2016)Mobile UX: Breaking the Glass to Richer User Experiences., and . MobileHCI Adjunct, page 873-875. ACM, (2015)Mobile Collocated Interactions With Wearables., , , , , and . MobileHCI Adjunct, page 1138-1141. ACM, (2015)Exploring the use of the Physical Web with Resource-Constrained Communities., , , , , , , and . CHI Extended Abstracts, page 1117-1125. ACM, (2017)Optimized 3 T EPI of the amygdalae., , , and . NeuroImage, 22 (1): 203-210 (2004)A method for the dynamic correction of B0-related distortions in single-echo EPI at 7 T., , , , and . NeuroImage, (2018)The clinical relevance of distortion correction in presurgical fMRI at 7 T., , , , , , , , and . NeuroImage, (2018)A Bayesian View of Frame Interpolation and a Comparison with Existing Motion Picture Effects Tools., , and . ICIP, page 553-557. IEEE, (2020)