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Checking the Conformance of Grammar Refinements with Respect to Initial Context-Free Grammars.

, , and . FedCSIS, page 887-890. (2011)

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A Tool for the Digital Edition of Interactive Fiction Using Stretchtext., , and . IV, page 356-361. IEEE Computer Society, (2018)Software engineering for eLearning., and . TEEM, page 81-86. ACM, (2013)Interactive educational simulations for promoting the comprehension of basic compiler construction concepts., , and . ITiCSE, page 28-33. ACM, (2013)Ingeniería del Software en eLearning., and . Rev. Iberoam. de Tecnol. del Aprendiz., 6 (4): 164-166 (2011)The Generation of Standardized e-Learning Content Packages from Interoperable FHIR Clinical Cases., , , , and . CBMS, page 392-397. IEEE, (2023)Authoring and playing interactive fiction with conventional web technologies., , , and . Multim. Tools Appl., 81 (11): 14705-14747 (2022)Model-checking for adventure videogames., , , and . Inf. Softw. Technol., 51 (3): 564-580 (2009)Editorial Especial: Sección Especial sobre Ingeniería del Software en eLearning., and . Rev. Iberoam. de Tecnol. del Aprendiz., 7 (3): 119-120 (2012)A System to Manage Non-Formal Higher Education Activities., and . Rev. Iberoam. de Tecnol. del Aprendiz., 11 (3): 205-212 (2016)Innovating in the Engineering Processes: Engineering as a Means of Innovation., , and . Rev. Iberoam. de Tecnol. del Aprendiz., 9 (4): 131-132 (2014)