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A real-time Human-Robot Interaction system based on gestures for assistive scenarios.

, , and . Comput. Vis. Image Underst., (2016)

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Design of an explainable machine learning challenge for video interviews., , , , , , , , , and 2 other author(s). IJCNN, page 3688-3695. IEEE, (2017)XBadges. Identifying and training soft skills with commercial video games., , , , and . CoRR, (2017)Non-Verbal Communication Analysis in Victim-Offender Mediations., , , , and . CoRR, (2014)End-to-end semantic face segmentation with conditional random fields as convolutional, recurrent and adversarial networks., , , , , , , and . CoRR, (2017)SMPLR: Deep SMPL reverse for 3D human pose and shape recovery., , and . CoRR, (2018)Automatic Internal Segmentation of Caudate Nucleus for Diagnosis of Attention-Deficit/Hyperactivity Disorder., , , , , and . ICIAR (2), volume 7325 of Lecture Notes in Computer Science, page 222-229. Springer, (2012)Challenges in Multi-modal Gesture Recognition., , and . Gesture Recognition, Springer, (2017)OpenCL based machine learning labeling of biomedical datasets., , and . Medical Imaging: Image-Guided Procedures, volume 7964 of SPIE Proceedings, page 796430. SPIE, (2011)Dynamic 3D Hand Gesture Recognition by Learning Weighted Depth Motion Maps., , , and . IEEE Trans. Circuits Syst. Video Techn., 29 (6): 1729-1740 (2019)User Identification and Object Recognition in Clutter Scenes Based on RGB-Depth Analysis., , and . AMDO, volume 7378 of Lecture Notes in Computer Science, page 1-11. Springer, (2012)