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Recognizing self in puppet controlled virtual avatars., , , , , , , and . Fun and Games, page 66-73. ACM, (2010)Workshops as Boundary Objects for Data Infrastructure Literacy and Design., and . Conference on Designing Interactive Systems, page 1363-1375. ACM, (2019)Recognising your self in virtual avatars., , , , , , , and . Int. J. Arts Technol., 6 (1): 83-105 (2013)Making Public Safety Data Accessible in the Westside Atlanta Data Dashboard., , , , , , and . CoRR, (2016)Exploring Place-based, Physical Social Networks: A Case-study of Starbucks in a University Campus., and . Conference on Designing Interactive Systems (Companion Volume), page 117-121. ACM, (2019)Community Indicator Data Dashboards as Infrastructures for Data Literacy.. Conference on Designing Interactive Systems (Companion Volume), page 109-112. ACM, (2019)Pictures at an exhibition: a physical/digital puppetry performance piece., , , , , , and . Creativity & Cognition, page 441-442. ACM, (2011)All data are human: The human infrastructure of civic data.. Georgia Institute of Technology, Atlanta, GA, USA, (2020)base-search.net (ftgeorgiatech:oai:smartech.gatech.edu:1853/63655).Power puppet: science and technology education through puppet building., , and . IDC, page 221-224. ACM, (2014)I'm in the game: embodied puppet interface improves avatar control., , , , , , , , and . Tangible and Embedded Interaction, page 129-136. ACM, (2011)