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The Vineyard Approach: A Computational Model for Determination of Awareness Foci in E-Mail-Based Collaboration., and . IJeC, 4 (1): 41-59 (2008)A Model-Driven Development (MDD) Approach to Change Impact Analysis., , , , and . ICIS, page 3. Association for Information Systems, (2010)Fostering Creativity in Cooperative Design., and . CDVE, volume 3190 of Lecture Notes in Computer Science, page 115-122. Springer, (2004)Game Theory and Information Technology Professionals Behaviour Case Study, Experiments and Results., , and . SMC, page 309-315. IEEE, (2013)Supporting Student-Supervisor Scientific Collaboration., , , , and . CSCWD, page 224-229. IEEE, (2006)Organizing Public Security during international sports events with LaSca., , , and . CSCWD, page 753-758. IEEE, (2010)Locale similarity semantic search in large groups decision: MUTIRÕ project for the Rio 2016 Olympic Games., , , and . CSCWD, page 375-380. IEEE, (2011)LaSca: A large scale group decision support system., , , and . CSCWD, page 289-294. IEEE, (2008)We4Fit: A game with a purpose for behavior change., , , and . CSCWD, page 83-88. IEEE, (2014)MEK: Using spatial-temporal information to improve social networks and knowledge dissemination., , , and . Inf. Sci., 179 (15): 2524-2537 (2009)