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Dynamic screen division for load balancing the raycasting of irregular data.

, , , and . CLUSTER, page 1-10. IEEE Computer Society, (2009)

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Solving the Quadratic Assignment Problem on heterogeneous environment (CPUs and GPUs) with the application of Level 2 Reformulation and Linearization Technique., , , , and . CoRR, (2015)Volume and Isosurface Rendering with GPU-Accelerated Cell Projection*., , , and . Comput. Graph. Forum, 27 (1): 24-35 (2008)A unified infrastructure for parallel out-of-core isosurface extraction and volume rendering of unstructured grids., , , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 59-66. IEEE, (2001)Work Distribution for Parallel ZSweep Algorithm., , , , and . SIBGRAPI, page 107-116. IEEE Computer Society, (2003)RZSweep: A New Hardware-Assisted Volume-Rendering Technique for Regular Datasets., , and . SIBGRAPI, page 99-106. IEEE Computer Society, (2003)Parallel Volume Rendering of Unstructured Data with Application to Hemodynamics., , and . RITA, 8 (2): 89-108 (2001)Out-Of-Core Rendering of Large, Unstructured Grids., and . IEEE Computer Graphics and Applications, 21 (4): 42-50 (2001)Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering., , , , and . VG/PBG@SIGGRAPH, page 155-162. Eurographics Association, (2008)Using virtual reality and percolation theory to visualize fluid flow in porous media., , , and . GeoInformatica, 17 (4): 521-541 (2013)Out-of-Core Segmentation by Deformable Models., , , and . WILF, volume 2955 of Lecture Notes in Computer Science, page 216-223. Springer, (2003)