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A Group Selection Pattern for Agent-Based Virtual Organizations Coordination in Grids.

, , and . OTM Workshops (1), volume 4805 of Lecture Notes in Computer Science, page 136-148. Springer, (2007)

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A 3-tier Grid Architecture and Interactive Applications Framework for Community Grids., , and . International Conference on Computational Science, volume 3036 of Lecture Notes in Computer Science, page 67-74. Springer, (2004)Social Networking to Support Collaboration in Computational Grids., , and . OTM Conferences (2), volume 4804 of Lecture Notes in Computer Science, page 1288-1295. Springer, (2007)Application Deployment on Catallactic Grid Middleware., , , , , , and . IEEE Distributed Syst. Online, (2006)Avatarians: playing with your friends' data., and . CHI Extended Abstracts, page 2279-2284. ACM, (2012)Interactions with Digital Mountains: Tangible, Immersive and Touch Interactive Virtual Reality., , , and . ISS Companion, page 19-21. ACM, (2020)Distributed multi-touch virtual collaborative environments., , , and . CTS, page 635-636. IEEE, (2010)Optimizing Decentralized Grid Markets through Group Selection., , , , and . CISIS, page 951-956. IEEE Computer Society, (2008)Facilitating Physical Contact in Collocated Virtual Reality and Real-World Player Games through Wearable Touchable Interfaces., , , and . CHI PLAY (Companion), page 75-80. ACM, (2019)ULabGrid, an Infrastructure to Develop Distant Laboratories for Undergrad Students over a Grid., , , , , , , , and . European Across Grids Conference, volume 2970 of Lecture Notes in Computer Science, page 265-272. Springer, (2003)A Performance with XRStudio: Dancing in Room-sized Immersive Scenarios Created with Virtual Reality Tools.. ARTECH, page 3:1-3:2. ACM, (2023)