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Conjuring up New Technology - Using Magic Objects in Co-Ideation with Stroke Survivors.

, , , , and . AAATE Conf., volume 242 of Studies in Health Technology and Informatics, page 429-436. IOS Press, (2017)

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Exploring history: a mobile inclusive virtual tourist guide., , and . NordiCHI, page 69-78. ACM, (2014)SVARNE - An Expert System Based on Tacit Knowledge., , and . SCAI, volume 40 of Frontiers in Artificial Intelligence and Applications, page 279-280. IOS Press, (1997)Conjuring up New Technology - Using Magic Objects in Co-Ideation with Stroke Survivors., , , , and . AAATE Conf., volume 242 of Studies in Health Technology and Informatics, page 429-436. IOS Press, (2017)Navigating the world and learning to like it: mobility training through a pervasive game., , , , , , , , and . Mobile HCI, page 285-294. ACM, (2011)The Time Machine - An Inclusive Tourist Guide Application Supporting Exploration., , and . HAID, volume 7989 of Lecture Notes in Computer Science, page 127-136. Springer, (2013)Universal Balance?, , , and . UDHEIT, volume 256 of Studies in Health Technology and Informatics, page 847-853. IOS Press, (2018)Scanning angles for directional pointing., , and . Mobile HCI, page 399-400. ACM, (2010)Demonstration of an audio-tactile tourist guide., , , and . Mobile HCI (Companion), page 151-152. ACM, (2012)Iterative design of an audio-haptic drawing application., , and . CHI Extended Abstracts, page 2627-2632. ACM, (2007)Stroke and Universal Design., , , , , , , , , and . UDHEIT, volume 256 of Studies in Health Technology and Informatics, page 854-861. IOS Press, (2018)