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Scripted collaboration in serious gaming for complex learning: Effects of multiple perspectives when acquiring water management skills.

, , , , , and . Br. J. Educ. Technol., 42 (6): 1029-1041 (2011)

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Evaluating the Effectiveness of Personalised Recommender Systems in Learning Networks., , , , , , , , and . Learning Network Services for Professional Development, Springer, (2009)Encouraging contributions in learning networks using incentive mechanisms., , , , , and . J. Comput. Assist. Learn., 21 (5): 355-365 (2005)Competence Description for Personal Recommendations: The Importance of Identifying the Complexity of Learning and Performance Situations., , , , , and . J. Educ. Technol. Soc., 11 (3): 141-152 (2008)Identifying the Goal, User model and Conditions of Recommender Systems for Formal and Informal Learning., , and . J. Digit. Inf., (2009)Combining social-based and information-based approaches for personalised recommendation on sequencing learning activities., , , , , , and . Int. J. Learn. Technol., 3 (2): 152-168 (2007)The Design of the RU EU? Game: A Game-Based Approach to Help Students' Exploring of European Identity and Values., , , , , , , , , and 2 other author(s). TECH-EDU, volume 993 of Communications in Computer and Information Science, page 120-133. Springer, (2018)Recommender Systems in Technology Enhanced Learning., , , , and . Recommender Systems Handbook, Springer, (2011)Structuring Collaboration Scripts: Optimizing Online Group Work on Classroom Dilemmas in Teacher Education., , , , and . CSEDU (Selected Papers), volume 510 of Communications in Computer and Information Science, page 291-304. Springer, (2014)Collaboration scripts for mastership skills: online game about classroom dilemmas in teacher education., , , , and . Interact. Learn. Environ., 23 (6): 670-682 (2015)Using IMS learning design to model curricula., , , , and . Interact. Learn. Environ., 15 (2): 181-189 (2007)