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Repeated games for multiagent systems: a survey., and . Knowl. Eng. Rev., 29 (1): 1-30 (2014)An Approximate Subgame-Perfect Equilibrium Computation Technique for Repeated Games., and . AAAI, AAAI Press, (2010)Competition and Coordination in Stochastic Games., , and . Canadian AI, volume 4509 of Lecture Notes in Computer Science, page 26-37. Springer, (2007)Effective learning in the presence of adaptive counterparts., and . J. Algorithms, 64 (4): 127-138 (2009)Anytime Self-play Learning to Satisfy Functional Optimality Criteria., and . ADT, volume 5783 of Lecture Notes in Computer Science, page 446-457. Springer, (2009)Reducing the complexity of multiagent reinforcement learning., and . AAMAS, page 44. IFAAMAS, (2007)Adaptive Play Q-Learning with Initial Heuristic Approximation., and . ICRA, page 1749-1754. IEEE, (2007)Computing equilibria in discounted dynamic games., and . Appl. Math. Comput., (2015)Effective Learning in Adaptive Dynamic Systems., and . AAAI Spring Symposium: Game Theoretic and Decision Theoretic Agents, page 1-7. AAAI, (2007)Distributed Planning in Stochastic Games with Communication., and . ICMLA, page 396-401. IEEE Computer Society, (2008)