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Taking space literally: reconceptualizing the effects of stereoscopic representation on user experience

, , , and . (March 2013)

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Gaze into Hierarchy: A Practice-oriented Eye Tracking Study., , , , and . EuroRV³@EuroVis, Eurographics Association, (2013)Good Newbie or Poor Newbie? Determinants of Video Game Skill Acquisition at an Early Stage., , and . HCI (24), volume 9192 of Lecture Notes in Computer Science, page 608-619. Springer, (2015)Methodological Approaches to HMI., and . MuC (Workshopband), page 269-270. Oldenbourg Verlag, (2013)Multimodal Emotion Expressions of Virtual Agents, Mimic and Vocal Emotion Expressions and Their Effects on Emotion Recognition., and . ACII, page 405-410. IEEE Computer Society, (2013)Taking space literally: reconceptualizing the effects of stereoscopic representation on user experience, , , and . (March 2013)Stay back, clever thing! Linking situational control and human uniqueness concerns to the aversion against autonomous technology., , and . Comput. Hum. Behav., (2019)Developing a Multiple-EDT-Supervision Interface., , , , and . AutomationXP@CHI, volume 3394 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Interdisziplinäre Impulse für den Begriff "Interaktion"., , , , , , , , , and 2 other author(s). ISI, volume 63 of Schriften zur Informationswissenschaft, page 448-453. Verlag Werner Hülsbusch, (2013)