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Modelling a Human-Like Bot in a First Person Shooter Game.

, , , , and . Int. J. Creative Interfaces Comput. Graph., 6 (1): 21-37 (2015)

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Modelling a Human-Like Bot in a First Person Shooter Game., , , , and . Int. J. Creative Interfaces Comput. Graph., 6 (1): 21-37 (2015)Designing and Evolving an Unreal TournamentTM 2004 Expert Bot., , , , , , and . IWANN (2), volume 7903 of Lecture Notes in Computer Science, page 312-323. Springer, (2013)