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Layered telepresence: simultaneous multi presence experience using eye gaze based perceptual awareness blending., , , , and . SIGGRAPH Emerging Technologies, page 14:1-14:2. ACM, (2016)Virtual Telesar - designing and implementation of a modular based immersive virtual telexistence platform., , , , and . SII, page 595-598. IEEE, (2012)Observation of mirror reflection and voluntary self-touch enhance self-recognition for a telexistence robot., , , , and . VR, page 345-346. IEEE Computer Society, (2017)MetaLimbs: multiple arms interaction metamorphism., , , , and . SIGGRAPH Emerging Technologies, page 16:1-16:2. ACM, (2017)Mutual hand representation for telexistence robots using projected virtual hands., , , and . AH, page 221-222. ACM, (2015)Telexistence drone: design of a flight telexistence system for immersive aerial sports experience., , , , and . AH, page 171-172. ACM, (2015)Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media., , , , , , , , , and . CHI Extended Abstracts, page 78:1-78:4. ACM, (2021)Real-time egocentric superimposition of operator's own body on telexistence avatar in virtual environment., , , , and . ICAT, page 35-39. IEEE Computer Society, (2013)From Anime To Reality: Embodying An Anime Character As A Humanoid Robot., , , , , , and . CHI Extended Abstracts, page 176:1-176:5. ACM, (2021)