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Transformation Architecture for Multi-Layered WebApp Source Code Generation., , , , and . IEEE Access, (2022)A novel context-aware system to support healthcare environments., , and . Univers. Access Inf. Soc., 19 (1): 17-27 (2020)The use of joint coordinates to monitor patients in a movement-based interaction system., , , , and . Univers. Access Inf. Soc., 18 (1): 3-16 (2019)Designing postures for rehabilitation therapies in a multimodal system based on a 3D virtual environment and movement-based interaction., , , , , and . Multim. Tools Appl., 81 (30): 44445-44466 (2022)Multimodal Affective Computing to Enhance the User Experience of Educational Software Applications., , , , and . Mob. Inf. Syst., (2018)Enhancing visitors' experience in art museums using mobile technologies., , , and . Inf. Syst. Frontiers, 16 (2): 303-327 (2014)Definition and Implementation of a Gamification Model for Virtual Teaching Environments., , and . Interacción, page 16:1-16:8. ACM, (2023)Looking for an Adequate Monitoring Mechanism for Rehabilitation Systems Based on Movement Interaction., , , , and . Interacción, page 11. ACM, (2016)Tangible and Distributed User Interfaces to Improve Cognitive Abilities within People Affected by Alzheimer's Disease., , and . DUI@EICS, page 10-13. (2013)NFCBOOK: GameBook Digital Based on Tangible User Interfaces., , , and . Interacción, page 32:1-32:3. ACM, (2014)