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Software architecture for digital game mechanics: A systematic literature review., , and . Entertain. Comput., (2021)Bootstrapping JISA - Letter from the Editors-in-Chief., and . J. Internet Serv. Appl., 1 (1): 1-2 (2010)A Network of FLOSS Competence Centres., , , and . OSS, volume 319 of IFIP Advances in Information and Communication Technology, page 348-353. Springer, (2010)Design, implementation, and performance of an automatic configuration service for distributed component systems., , , , and . Softw. Pract. Exp., 35 (7): 667-703 (2005)Unlimited Rulebook: a Reference Architecture for Economy Mechanics in Digital Games., and . ICSA, page 58-68. IEEE, (2020)Object-Oriented in Off++ - A Distributed Adaptable Microkernel., , , , and . ECOOP Workshops, volume 1743 of Lecture Notes in Computer Science, page 27-28. Springer, (1999)Applying semantics to grid middleware., , , and . Concurr. Comput. Pract. Exp., 21 (13): 1725-1741 (2009)Intellectual property policy and attractiveness: a longitudinal study of free and open source software projects., , , , , , and . CSCW, page 705-708. ACM, (2011)Designing a Maturity Model for Software Startup Ecosystems., , and . PROFES, volume 9459 of Lecture Notes in Computer Science, page 600-606. Springer, (2015)Towards a Grand Unified Framework for Mobile Objects., , , and . ECOOP Workshops, volume 1543 of Lecture Notes in Computer Science, page 317-318. Springer, (1998)