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Repurposing hand animation for interactive applications.

, , and . Symposium on Computer Animation, page 97-106. Eurographics Association / ACM, (2016)

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Do Geometric Models Affect Judgments of Human Motion?, , and . Graphics Interface, page 17-25. Canadian Human-Computer Communications Society, (1997)Repurposing hand animation for interactive applications., , and . Symposium on Computer Animation, page 97-106. Eurographics Association / ACM, (2016)A texture synthesis method for liquid animations., , , , and . Symposium on Computer Animation, page 345-351. Eurographics Association, (2006)Liquid simulation on lattice-based tetrahedral meshes., , , , and . Symposium on Computer Animation, page 219-228. Eurographics Association, (2007)Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis., , , , and . Found. Trends Comput. Graph. Vis., (2005)Fake images: The effects of source, intermediary, and digital media literacy on contextual assessment of image credibility online., , , , , and . New Media Soc., (2019)Simulating liquids and solid-liquid interactions with lagrangian meshes., , , and . ACM Trans. Graph., 32 (2): 17:1-17:15 (2013)Exposing Photo Manipulation from Shading and Shadows., , and . ACM Trans. Graph., 33 (5): 165:1-165:21 (2014)Near-exhaustive precomputation of secondary cloth effects., , , , , and . ACM Trans. Graph., 32 (4): 87:1-87:8 (2013)Optimal presentation of imagery with focus cues on multi-plane displays., , , , , and . ACM Trans. Graph., 34 (4): 59:1-59:12 (2015)