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ScalableBody: A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation., and . UIST (Adjunct Volume), page 103-105. ACM, (2016)CASPER: A Haptic Enhanced Telepresence Exercise System for Elderly People., , and . AH, page 2:1-2:8. ACM, (2016)A Surgical Scene Replay System for Learning Gastroenterological Endoscopic Surgery Skill by Multiple Synchronized-Video and Gaze Representation., , , , and . Proc. ACM Hum. Comput. Interact., 5 (EICS): 204:1-204:22 (2021)Luminous device for the deaf and hard of hearing people., , and . HAI, page 201-204. ACM, (2014)JackIn Neck: A Neckband Wearable Telepresence System Designed for High Comfortability., , and . ISS, page 415-418. ACM, (2018)ScalableBody: a telepresence robot that supports face position matching using a vertical actuator., , and . AH, page 13. ACM, (2017)Augmented jump: a backpack multirotor system for jumping ability augmentation., , , , , , , , and . UbiComp, page 230-231. ACM, (2018)Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap., , , , and . TEI, page 457-463. ACM, (2017)3D Human Reconstruction from an Image for Mobile Telepresence Systems., , and . VR Workshops, page 773-774. IEEE, (2020)HapticPointer: A Neck-worn Device that Presents Direction by Vibrotactile Feedback for Remote Collaboration Tasks., , , , and . AHs, page 7:1-7:10. ACM, (2020)