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Real and simulator testbeds for content dissemination in high-density large-scale WANET.

, , , , , , , and . CCNC, page 810-817. IEEE, (2017)

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Automatic Estimation of Influence of Acquaintances in a Social Group and Its Key Influencers from Their Communication and Location History., , , , , , and . HCI (27), volume 435 of Communications in Computer and Information Science, page 59-64. Springer, (2014)Animating Hair with Loosely Connected Particles., , and . Comput. Graph. Forum, 22 (3): 411-418 (2003)Compressive light field photography using overcomplete dictionaries and optimized projections., , , and . ACM Trans. Graph., 32 (4): 46:1-46:12 (2013)GPU Graph Processing on CXL-Based Microsecond-Latency External Memory., , , , , , , , and . SC Workshops, page 961-972. ACM, (2023)Interactive image composition through draggable objects., , , , and . SIGGRAPH ASIA Sketches, page 32:1. ACM, (2009)Supporting heterogeneous networks and pervasive storage in mobile content-sharing middleware., , , , , , and . CCNC, page 841-847. IEEE, (2015)Hexagonal storage scheme for interleaved frame buffers and textures., , and . Graphics Hardware, page 33-40. Eurographics Association, (2005)Near-invariant blur for depth and 2D motion via time-varying light field analysis., , and . ACM Trans. Graph., 32 (2): 13:1-13:15 (2013)Animating strings with twisting, tearing and flicking effects., , , , , and . Comput. Animat. Virtual Worlds, 23 (2): 113-124 (2012)Motion Deblurring from a Single Image using Circular Sensor Motion., , and . Comput. Graph. Forum, 30 (7): 1869-1878 (2011)