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Human-in-the-loop Connectivity Management in Smartphones.

, , , and . WWIC, volume 9674 of Lecture Notes in Computer Science, page 159-170. Springer, (2016)

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Scalability and Mobility in a Network Middleware for Large Scale Mobile and Pervasive Augmented Reality Games., , and . ICWN, page 304-310. CSREA Press, (2007)mobSim - A Network Mobility Simulation Tool for Very Large-Scale Scenarios., and . NTMS, page 1-5. IEEE, (2011)Internet network services management framework., , and . ICON, page 361-368. IEEE, (2002)An introduction to the network services management framework., , and . Communications, Internet, and Information Technology, page 108-114. IASTED/ACTA Press, (2004)On the Dimensioning of an Aggregation Service for P2P Service Overlay Networks., , and . AIMS, volume 6734 of Lecture Notes in Computer Science, page 136-147. Springer, (2011)Quality of Experience management framework for real-time multimedia applications., , , and . Int. J. Internet Protoc. Technol., 4 (1): 54-64 (2009)NSIS-Based Quality of Service and Resource Allocation in Ethernet Networks., , , , , , and . WWIC, volume 3970 of Lecture Notes in Computer Science, page 132-142. Springer, (2006)A Fairness Analysis of LAN/WAN Protocol Relays., , and . Computer Networks and ISDN Systems, 26 (3): 379-388 (1993)A Taxonomy of Faults for Wireless Sensor Networks., , , and . J. Netw. Syst. Manag., 25 (3): 591-611 (2017)Special section on human-centric multimedia networking: Guest editorial., , , , , and . Comput. Commun., 36 (15-16): 1606-1607 (2013)