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Emergent Escape-based Flocking behavior using Multi-Agent Reinforcement Learning., , , , and . ALIFE, page 598-605. MIT Press, (2019)Towards Ecosystem Management from Greedy Reinforcement Learning in a Predator-Prey Setting., , , , , , and . ALIFE, page 518-525. MIT Press, (2020)Intuitive Pathfinding of Autonomous Agents.. LBAS, volume 2020 of CEUR Workshop Proceedings, page 53-60. CEUR-WS.org, (2017)Collision Avoidance using Intuitive Physics., and . INISTA, page 1-8. IEEE, (2018)A Flexible Pipeline for the Optimization of CSG Trees., , , , and . CoRR, (2020)Empirical Evaluation of a Distributed Deployment Strategy for Virtual Networks., , , and . MSPN, volume 10566 of Lecture Notes in Computer Science, page 88-98. Springer, (2017)A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games., , , , , , and . ICCS (6), volume 12142 of Lecture Notes in Computer Science, page 488-501. Springer, (2020)Dynamic Path Planning with Stable Growing Neural Gas., , , and . ICAART (1), page 138-145. SciTePress, (2019)Foraging Swarms using Multi-Agent Reinforcement Learning., , , , , and . ALIFE, page 333-340. MIT Press, (2020)Predictive Collision Management for Time and Risk Dependent Path Planning., , and . SIGSPATIAL/GIS, page 405-408. ACM, (2020)