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Biped walking pattern generation based on spatially quantized dynamics., , , , , , , and . Humanoids, page 599-605. IEEE, (2017)Combining suppression of the disturbance and reactive stepping for recovering balance., , , , , , , and . IROS, page 3150-3156. IEEE, (2010)Stable simulation of flexible cable-like objects by using serial kinematic chains with high number of passive degrees-of-freedom., , , and . SIMPAR, page 119-126. IEEE, (2016)The 3D linear inverted pendulum mode: a simple modeling for a biped walking pattern generation., , , , and . IROS, page 239-246. IEEE, (2001)The first human-size humanoid that can fall over safely and stand-up again., , , , , , , and . IROS, page 1920-1926. IEEE, (2003)Efficient reaching motion planning and execution for exploration by humanoid robots., , and . IROS, page 1911-1916. IEEE, (2012)Developmental methodology for building whole body humanoid system., , , and . IROS, page 1210-1215. IEEE, (1999)Dynamical balance of a humanoid robot grasping an environment., , , , , , and . IROS, page 1167-1173. IEEE, (2004)Safe knee landing of a human-size humanoid robot while falling forward., , , and . IROS, page 503-508. IEEE, (2004)Robust speech interface based on audio and video information fusion for humanoid HRP-2., , , , , , , , and . IROS, page 2404-2410. IEEE, (2004)