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How Space and Tool Availability Affect User Experience and Creativity in Interactive Surfaces?, and . Creativity & Cognition, page 201-204. ACM, (2015)Smart environments and analytics on video-based learning., , , and . LAK, page 502-504. ACM, (2016)In Memoriam: Roland Mittermeir (1950-2014)., , and . TOCE, 15 (2): 6:1 (2015)Learning in smart environments: user-centered design and analytics of an adaptive learning system., , and . Smart Learn. Environ., 5 (1): 24 (2018)Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities., , and . IDC, page 133-145. ACM, (2019)Could you help me to change the variables?: comparing instruction to encouragement for teaching programming., , , and . WiPSCE, page 79-82. ACM, (2013)Children's Interactions in an Asynchronous Video Mediated Communication Environment., , , , and . INTERACT (1), volume 6946 of Lecture Notes in Computer Science, page 199-206. Springer, (2011)Using Facebook out of habit, , , and . Behaviour & Information Technology, (March 2012)Elo-Rating Method: Towards Adaptive Assessment in E-Learning., , and . ICALT, page 380-382. IEEE, (2019)Using social media for work: Losing your time or improving your work?, and . Comput. Hum. Behav., (2014)