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Integrating Virtual Worlds with Learning Management Systems: The MULTIS Approach.

, , , , , , , , , and . IUCC-CSS, page 167-172. IEEE Computer Society, (2016)

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A Framework for the Deployment of New Services Using Hypermedia Distributed Systems.. COST 237 Workshop, volume 1185 of Lecture Notes in Computer Science, page 130-136. Springer, (1996)Integration scenarios of virtual worlds in learning management systems using the MULTIS approach., , , , , , , , , and . Pers. Ubiquitous Comput., 21 (6): 965-975 (2017)A Bot Spooler Architecture to Integrate Virtual Worlds with E-learning Management Systems for Corporate Training., , , , , , , and . J. Univers. Comput. Sci., 22 (2): 271-297 (2016)Integrating Virtual Worlds with Learning Management Systems: The MULTIS Approach., , , , , , , , , and . IUCC-CSS, page 167-172. IEEE Computer Society, (2016)Considerations on performance, cost and power consumption of candidate 100G EPON architectures., , , , , , , , , and 1 other author(s). ICTON, page 1-6. IEEE, (2016)Central banking in developing countries, , and . Routledge, London u.a., (1996)A Diffusion-Map-Based Algorithm for Gradient Computation on Manifolds and Applications., , and . IEEE Access, (2023)Recovering the Fragmentation Rate in the Growth-Fragmentation Equation., and . CoRR, (2024)Critical issues in polarization encoded quantum key distribution systems., , , and . EUROCON, page 1-4. IEEE, (2011)Using quantum technologies to improve fiber optic communication systems., , , and . IEEE Commun. Mag., (2013)