Author of the publication

Enhancing Student Models in Game-based Learning with Facial Expression Recognition.

, , , , and . UMAP, page 192-201. ACM, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Narrative-Centered Learning Environments: A Self-Regulated Learning Perspective., , , , and . AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, volume FS-09-02 of AAAI Technical Report, AAAI, (2009)Enhancing Student Models in Game-based Learning with Facial Expression Recognition., , , , and . UMAP, page 192-201. ACM, (2017)Integrating Learning, Problem Solving, and Engagement in Narrative-Centered Learning Environments., , , and . Int. J. Artif. Intell. Educ., 21 (1-2): 115-133 (2011)Early Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments., , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 320-327. Springer, (2011)What's Fair is Fair: Detecting and Mitigating Encoded Bias in Multimodal Models of Museum Visitor Attention., , , , , and . ICMI, page 258-267. ACM, (2021)Designing Story-Centric Games for Player Emotion: A Theoretical Perspective., , , and . INT/SBG@AIIDE, volume WS-15-22 of AAAI Workshops, page 34-37. AAAI Press, (2015)A Modular Reinforcement Learning Framework for Interactive Narrative Planning., and . Intelligent Narrative Technologies, volume WS-13-21 of AAAI Technical Report, AAAI, (2013)Investigating Student Reflection during Game-Based Learning in Middle Grades Science., , , , and . LAK, page 280-291. ACM, (2021)Opportunities and Challenges in Generalizable Sensor-Based Affect Recognition for Learning., , and . AIED Workshops, volume 1432 of CEUR Workshop Proceedings, CEUR-WS.org, (2015)Investigating Student Interest and Engagement in Game-Based Learning Environments., , , , , , , , , and . AIED (1), volume 13355 of Lecture Notes in Computer Science, page 711-716. Springer, (2022)