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Levels of Complexity: Cultural Diversity, Politics and Digital Games Abstract.

. DiGRA Conference, Digital Games Research Association, (2009)

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The Economy Of Cheating In Mmorpgs: A Case Study Of Innovation., and . MCIS, page 92. Athens University of Economics and Business / AISeL, (2009)Rethinking the Role of Users in ICT Design: Reflections for the Internet., , and . New Media Technologies and User Empowerment, volume 6 of Participation in Broadband Society, Lang, (2011)Media Diversity and Cultural Identities: The Development of Multimedia 'Content' in Ireland.. New Media Soc., 2 (3): 286-312 (2000)Representing Users in the Design of Digital Games.. CGDC Conf., (2002)Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use., , , and . DiGRA Conference, (2005)The Cheating Assemblage in MMORPGs: Toward a sociotechnical description of cheating., and . DiGRA Conference, Digital Games Research Association, (2009)Integrating players, reputation and ranking to manage cheating in MMOGs., , , , , and . FDG, page 17-24. ACM, (2010)Expectations of artificial intelligence and the performativity of ethics: Implications for communication governance., , and . Big Data Soc., 7 (1): 205395172091593 (January 2020)Communication and internet policy: a critical rights-based history and future., , and . Internet Policy Rev., (2019)Player-Centred Game Design: Adaptive Digital Games., , , , , , , and . DiGRA Conference, (2005)