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Extraction bayésienne et intégration de patterns représentés suivant les K plus proches voisins pour le go 19x19.

, and . EGC, volume RNTI-E-3 of Revue des Nouvelles Technologies de l'Information, page 55-66. Cépaduès-Éditions, (2005)

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Monte-Carlo Go Reinforcement Learning Experiments., and . CIG, page 187-194. IEEE, (2006)Monte-Carlo Proof-Number Search for Computer Go., , , and . Computers and Games, volume 4630 of Lecture Notes in Computer Science, page 50-61. Springer, (2006)Monte-Carlo Tree Search in Settlers of Catan., , and . ACG, volume 6048 of Lecture Notes in Computer Science, page 21-32. Springer, (2009)Monte-Carlo Tree Search in Production Management Problems, , , and . Proceedings of BNAIC 2006, (2006)Cross-Entropy for Monte-Carlo Tree Search., , , and . J. Int. Comput. Games Assoc., 31 (3): 145-156 (2008)Monte-Carlo Tree Search: A New Framework for Game AI., , , and . AIIDE, The AAAI Press, (2008)Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go., and . CIG, IEEE, (2005)A Longitudinal Analysis of YouTube's Promotion of Conspiracy Videos., , and . CoRR, (2020)Extraction bayésienne et intégration de patterns représentés suivant les K plus proches voisins pour le go 19x19., and . EGC, volume RNTI-E-3 of Revue des Nouvelles Technologies de l'Information, page 55-66. Cépaduès-Éditions, (2005)Parallel Monte-Carlo Tree Search., , and . Computers and Games, volume 5131 of Lecture Notes in Computer Science, page 60-71. Springer, (2008)