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Multi-view wide baseline depth estimation robust to sparse input sampling.

, , , and . 3DTV-Conference, page 1-4. IEEE, (2016)

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Optimization of Free Viewpoint Interpolation by Applying Adaptive Depth Plane Distributions in Plane Sweeping - A Histogram-based Approach to a Non-uniform Plane Distribution., , , , and . SIGMAP, page 7-15. SciTePress, (2013)HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing Industry., , , , and . VRST, page 75:1-75:3. ACM, (2021)Look mother, virtual puzzling without buttons!, , , , and . 3DUI, page 137-138. IEEE Computer Society, (2011)Bringing 3D vision to the web: Acquiring motion parallax using commodity cameras and WebGL., , , and . IC3D, page 1-6. IEEE, (2013)Tile Tracker: A Practical and Inexpensive Positioning System for Mobile AR Applications., , , and . AVR, volume 8853 of Lecture Notes in Computer Science, page 434-441. Springer, (2014)Scalable optical tracking for navigating large virtual environments using spatially encoded markers., , and . VRST, page 101-110. ACM, (2013)ARDO: Automatic Removal of Dynamic Objects - Exclude Moving Objects Automatically from a Collection of Images using a Consumer Camera., and . VISAPP (1), page 192-196. SciTePress, (2012)Free Viewpoint Video for Soccer using Histogram-based Validity Maps in Plane Sweeping., , , , and . VISAPP (3), page 378-386. SciTePress, (2014)Self-calibration of Large Scale Camera Networks., , , , , and . SIGMAP, page 107-116. SciTePress, (2014)Optimal Distribution of Computational Power in Free Viewpoint Interpolation by Depth Hypothesis Density Adaptation in Plane Sweeping., , , , and . ICETE (Selected Papers), volume 456 of Communications in Computer and Information Science, page 343-358. Springer, (2013)