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Modeling and Reducing Spatial Jitter caused by Asynchronous Input and Output Rates., , , , , and . UIST, page 869-881. ACM, (2020)The Impact of Control-Display Gain on User Performance in Pointing Tasks., , , and . Human-Computer Interaction, 23 (3): 215-250 (2008)Du mouvement à l'interaction et au geste : études, techniques, outils et périphériques. (From movement to interaction and gesture: studies, techniques, tools and input devices).. (2012)Small, medium, or large?: estimating the user-perceived scale of stroke gestures., , and . CHI, page 277-280. ACM, (2013)User Preference and Performance using Tagging and Browsing for Image Labeling., , , and . CHI, page 358:1-358:13. ACM, (2023)Chameleon: Bringing Interactivity to Static Digital Documents., , , and . CHI, page 1-13. ACM, (2020)RubberEdge: Reducing Clutching by Combining Position and Rate Control with Elastic Feedback, , , and . CoRR, (2008)Depth-of-field blur effects for first-person navigation in virtual environments., , , and . VRST, page 203-206. ACM, (2007)Studying the Role of Haptic Feedback on Virtual Embodiment in a Drawing Task., , , , and . Frontiers Virtual Real., (2020)DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models., , , and . CoRR, (2023)