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Virtual reconstruction and representation of an archaeological terracotta statue.

, , , , , and . Digital Heritage, page 699-702. IEEE, (2015)

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Head pose estimation: An extensive survey on recent techniques and applications., , , and . Pattern Recognit., (2022)From Skull to Face: an Improved Framework for Ethnically Faithful 3D Face Reconstruction., , , and . Eurographics Italian Chapter Conference, page 225-231. Eurographics, (2006)Mixed Reality and Gesture Based Interaction for Medical Imaging Applications., , , and . Eurographics Italian Chapter Conference, page 33-40. Eurographics, (2010)An ablation study on part-based face analysis using a Multi-input Convolutional Neural Network and Semantic Segmentation., , and . Pattern Recognit. Lett., (September 2023)An interactive virtual guide for the AR based visit of archaeological sites., , and . J. Vis. Lang. Comput., 22 (6): 415-425 (2011)FACES: 3D FAcial reConstruction from anciEnt Skulls using content based image retrieval., , , and . J. Vis. Lang. Comput., 15 (5): 373-389 (2004)Two-Tier Image Features Clustering for Iris Recognition on Mobile., , , and . WILF, volume 10147 of Lecture Notes in Computer Science, page 260-269. (2016)Workflow performance evaluation through WPQL., , , and . SEKE, page 489-495. ACM, (2002)Assisted browsing in a diagnostic image database., , , and . AVI, page 223-232. ACM Press, (1996)One to Many 3D Face Recognition Enhanced Through k-d-Tree Based Spatial Access., , , and . Multimedia Information Systems, volume 3665 of Lecture Notes in Computer Science, page 5-16. Springer, (2005)