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Mobile AR using pre-captured omnidirectional images.

, , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 26:1-26:4. ACM, (2013)

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Indirect augmented reality considering real-world illumination change., , , and . ISMAR, page 287-288. IEEE Computer Society, (2014)Mobile AR using pre-captured omnidirectional images., , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 26:1-26:4. ACM, (2013)