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Is More Agency Better? The Impact of Student Agency on Game-Based Learning.

, , , , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 335-346. Springer, (2017)

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Preface., , and . AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, volume FS-09-02 of AAAI Technical Report, AAAI, (2009)Measuring self-regulated learning and the role of AI: Five years of research using multimodal multichannel data, , , , , and . Computers in Human Behavior, (2023)Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with Crystal Island., , , , , and . Comput. Hum. Behav., (2017)Integrating metacognitive judgments and eye movements using sequential pattern mining to understand processes underlying multimedia learning., , and . Comput. Hum. Behav., (2019)Autonomy and Types of Informational Text Presentations in Game-Based Learning Environments., and . AIED (1), volume 11625 of Lecture Notes in Computer Science, page 110-120. Springer, (2019)The Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning., , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 36-40. Springer, (2019)Multimodal learning analytics for game-based learning., , , and . Br. J. Educ. Technol., 51 (5): 1505-1526 (2020)The Impact of Contextualized Emotions on Self-Regulated Learning and Scientific Reasoning during Learning with a Game-Based Learning Environment., , , and . Int. J. Artif. Intell. Educ., 30 (1): 97-120 (2020)Workshop on Metacognition and Self- Regulated Learning in Intelligent Tutoring Systems, , , , , , , , , and 2 other author(s). Supplementary Proceedings of the 13th International Conference of Artificial Intelligence in Education. Marina del Rey, CA. USA. July 2007, (2007)Changes in Emotion and Their Relationship with Learning Gains in the Context of MetaTutor., , , , , and . ITS, volume 10858 of Lecture Notes in Computer Science, page 202-211. Springer, (2018)