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Recognizing Actions in Motion Trajectories Using Deep Neural Networks.

, , , , , and . AIIDE, page 211-217. AAAI Press, (2016)

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Creativity support for novice digital filmmaking., , , , , , and . CHI, page 651-660. ACM, (2013)Computing harmony with PerLogicArt: perceptual logic inspired collaborative art., , , and . Creativity & Cognition, page 185-194. ACM, (2011)Empirically Studying Participatory Sense-Making in Abstract Drawing with a Co-Creative Cognitive Agent., , , , and . IUI, page 196-207. ACM, (2016)Tangible games for stroke rehabilitation with digital box and blocks test., , , and . CHI Extended Abstracts, page 523-528. ACM, (2013)Distributed creative cognition in digital filmmaking., , , , and . Creativity & Cognition, page 207-216. ACM, (2011)An Enactive Model of Creativity for Computational Collaboration and Co-creation., , , and . Creativity in the Digital Age, Springer, (2015)Quantifying Collaboration with a Co-Creative Drawing Agent., , , , and . ACM Trans. Interact. Intell. Syst., 7 (4): 19:1-19:25 (2017)Sketch master: a sketch game for collecting exploratory data., , , , , and . Creativity & Cognition, page 320-323. ACM, (2013)Toward a cognitive theory of creativity support., , , and . Creativity & Cognition, page 13-22. ACM, (2013)Drawing Apprentice: An Enactive Co-Creative Agent for Artistic Collaboration., , , , , and . Creativity & Cognition, page 185-186. ACM, (2015)