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Exploring and evaluating the capabilities of Kinect v2 in a driving simulator environment.

, , , and . AutomotiveUI, page 297-304. ACM, (2015)

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Measuring comprehension in sonification tasks that have multiple data streams., and . Audio Mostly Conference, page 11:1-11:6. ACM, (2013)Universal Design of Auditory Graphs: A Comparison of Sonification Mappings for Visually Impaired and Sighted Listeners., and . TACCESS, 2 (3): 12:1-12:16 (2010)Human-Robot Trust: Understanding User Perceptions., and . HRI (Companion), page 325-326. ACM, (2018)Auditory Interfaces and Sonification., and . The Universal Access Handbook, CRC Press, (2009)Bringing the thrill to automated vehicles: an evaluation of thrill-seeking driving displays., , and . AutomotiveUI (adjunct), page 381-386. ACM, (2019)Mappings and metaphors in auditory displays: An experimental assessment., and . ACM Trans. Appl. Percept., 2 (4): 407-412 (2005)Sound science: Marking ten international conferences on auditory display., and . ACM Trans. Appl. Percept., 2 (4): 383-388 (2005)The Audio Abacus: Representing a Wide Range of Values with Accuracy and Precision., , and . ICAD, International Community for Auditory Display, (2004)Individual Differences, Cognitive Abilities, and the Interpretation of Auditory Graphs., , and . ICAD, International Community for Auditory Display, (2004)Interactive Workshops in a Pandemic: The Real Benefits of Virtual Spaces., , , , , , , and . IEEE Pervasive Comput., 20 (1): 35-39 (2021)