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Gaver"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Thomas P. 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Keith Edwards"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Anthony LaMarca"/></rdf:_4><rdf:_5><swrc:Person swrc:name="Michael Salisbury"/></rdf:_5><rdf:_6><swrc:Person swrc:name="Ian E. Smith"/></rdf:_6></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Marian G. Williams"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Mark W. 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McCarthy"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Paul Dourish"/></rdf:_3></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Gary M. Olson"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Robin Jeffries"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/29630d124ed309ed8265bf60f9641a261/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/29630d124ed309ed8265bf60f9641a261/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/huc/ubicomp2004.html#BarkhuusD04"/><swrc:date>Thu Aug 04 00:00:00 CEST 2011</swrc:date><swrc:booktitle>Ubicomp</swrc:booktitle><swrc:crossref>conf/huc/2004</swrc:crossref><swrc:pages>232-249</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:series>Lecture Notes in Computer Science</swrc:series><swrc:title>Everyday Encounters with Context-Aware Computing in a Campus Environment.</swrc:title><swrc:volume>3205</swrc:volume><swrc:year>2004</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1007/978-3-540-30119-6_14" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="3-540-22955-8" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Louise Barkhuus"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Paul Dourish"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Nigel Davies"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Elizabeth D. Mynatt"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Itiro Siio"/></rdf:_3></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2b2dede0198b5d8288b79760f46528dd0/trude"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2b2dede0198b5d8288b79760f46528dd0/trude"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://dx.doi.org/10.1007/s00779-003-0253-8"/><swrc:date>Wed Aug 03 15:30:09 CEST 2011</swrc:date><swrc:address>London, UK</swrc:address><swrc:journal>Personal Ubiquitous Computing</swrc:journal><swrc:month>February</swrc:month><swrc:pages>19--30</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer-Verlag"/></swrc:publisher><swrc:title>What we talk about when we talk about context</swrc:title><swrc:volume>8</swrc:volume><swrc:year>2004</swrc:year><swrc:keywords>2004 _todo context </swrc:keywords><swrc:abstract>The emergence of ubiquitous computing as a new design paradigm poses significant challenges for human-computer interaction (HCI) and interaction design. Traditionally, HCI has taken place within a constrained and well-understood domain of experience&amp;mdash;single users sitting at desks and interacting with conventionally-designed computers employing screens, keyboards and mice for interaction. New opportunities have engendered considerable interest in &amp;ldquo;context-aware computing&amp;rdquo;&amp;mdash;computational systems that can sense and respond to aspects of the settings in which they are used. However, considerable confusion surrounds the notion of &amp;ldquo;context&amp;rdquo;&amp;mdash;what it means, what it includes and what role it plays in interactive systems. This paper suggests that the representational stance implied by conventional interpretations of &amp;ldquo;context&amp;rdquo; misinterprets the role of context in everyday human activity, and proposes an alternative model that suggests different directions for design.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="1617-4909" swrc:key="issn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="970985" swrc:key="acmid"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="1" swrc:key="issue"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="12" swrc:key="numpages"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1007/s00779-003-0253-8" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Paul Dourish"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2c47affdc102b514d3f90285a1fd71b6f/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2c47affdc102b514d3f90285a1fd71b6f/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/journals/ijmi/ijmi80.html#HayesLD11"/><swrc:date>Tue Jul 12 00:00:00 CEST 2011</swrc:date><swrc:journal>I. J. Medical Informatics</swrc:journal><swrc:number>8</swrc:number><swrc:pages>161-</swrc:pages><swrc:title>Organizational routines, innovation, and flexibility: The application of narrative networks to dynamic workflow.</swrc:title><swrc:volume>80</swrc:volume><swrc:year>2011</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1016/j.ijmedinf.2011.01.005" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Gillian R. Hayes"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Charlotte P. Lee"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Paul Dourish"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/27b07718a6f20781d0bf81871c5115e26/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/27b07718a6f20781d0bf81871c5115e26/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/journals/tochi/tochi18.html#LindtnerCHD11"/><swrc:date>Wed Jul 06 00:00:00 CEST 2011</swrc:date><swrc:journal>ACM Trans. Comput.-Hum. 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Learning from Long-Term Use of Audio-Video Communication.</swrc:title><swrc:volume>5</swrc:volume><swrc:year>1996</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1007/BF00141935" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Paul Dourish"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Annette Adler"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Victoria Bellotti"/></rdf:_3><rdf:_4><swrc:Person swrc:name="D. 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Traditionally, HCI has taken place within a constrained and well-understood domain of experience&amp;mdash;single users sitting at desks and interacting with conventionally-designed computers employing screens, keyboards and mice for interaction. New opportunities have engendered considerable interest in &amp;ldquo;context-aware computing&amp;rdquo;&amp;mdash;computational systems that can sense and respond to aspects of the settings in which they are used. However, considerable confusion surrounds the notion of &amp;ldquo;context&amp;rdquo;&amp;mdash;what it means, what it includes and what role it plays in interactive systems. 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