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Yannakakis"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Julian Togelius"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/287abe96c9edace656126919d557c9bed/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/287abe96c9edace656126919d557c9bed/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/cig/cig2009.html#Mateas09"/><swrc:date>Thu Sep 08 00:00:00 CEST 2011</swrc:date><swrc:booktitle>CIG</swrc:booktitle><swrc:crossref>conf/cig/2009</swrc:crossref><swrc:publisher><swrc:Organization swrc:name="IEEE"/></swrc:publisher><swrc:title>AI isn&#039;t just for players: AI-based authoring tools.</swrc:title><swrc:year>2009</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1109/CIG.2009.5286510" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-1-4244-4814-2" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Michael Mateas"/></rdf:_1></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Pier Luca Lanzi"/></rdf:_1></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/272969dce82947cdc3b45abdafbde583a/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/272969dce82947cdc3b45abdafbde583a/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/cig/cig2009.html#WeberM09"/><swrc:date>Thu Sep 08 00:00:00 CEST 2011</swrc:date><swrc:booktitle>CIG</swrc:booktitle><swrc:crossref>conf/cig/2009</swrc:crossref><swrc:pages>140-147</swrc:pages><swrc:publisher><swrc:Organization swrc:name="IEEE"/></swrc:publisher><swrc:title>A data mining approach to strategy prediction.</swrc:title><swrc:year>2009</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1109/CIG.2009.5286483" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-1-4244-4814-2" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Ben George Weber"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Mateas"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Pier Luca Lanzi"/></rdf:_1></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/25a309c5c3be0ab83bcb9ea804756c527/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/25a309c5c3be0ab83bcb9ea804756c527/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/cig/cig2010.html#MawhorterM10"/><swrc:date>Wed Sep 07 00:00:00 CEST 2011</swrc:date><swrc:booktitle>CIG</swrc:booktitle><swrc:crossref>conf/cig/2010</swrc:crossref><swrc:pages>351-358</swrc:pages><swrc:publisher><swrc:Organization swrc:name="IEEE"/></swrc:publisher><swrc:title>Procedural level generation using occupancy-regulated extension.</swrc:title><swrc:year>2010</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://doi.ieeecomputersociety.org/10.1109/ITW.2010.5593333" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-1-4244-6295-7" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Peter A. Mawhorter"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Mateas"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Georgios N. Yannakakis"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Julian Togelius"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2b3222eafc567a5be0cd102a4cd181c3f/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2b3222eafc567a5be0cd102a4cd181c3f/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/cig/cig2010.html#SmithM10"/><swrc:date>Wed Sep 07 00:00:00 CEST 2011</swrc:date><swrc:booktitle>CIG</swrc:booktitle><swrc:crossref>conf/cig/2010</swrc:crossref><swrc:pages>273-280</swrc:pages><swrc:publisher><swrc:Organization swrc:name="IEEE"/></swrc:publisher><swrc:title>Variations Forever: Flexibly generating rulesets from a sculptable design space of mini-games.</swrc:title><swrc:year>2010</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://doi.ieeecomputersociety.org/10.1109/ITW.2010.5593343" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-1-4244-6295-7" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Adam M. Smith"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Mateas"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Georgios N. Yannakakis"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Julian Togelius"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2bf7580272f1be739a967ef27aa589008/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2bf7580272f1be739a967ef27aa589008/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/cig/cig2010.html#SmithNM10"/><swrc:date>Wed Sep 07 00:00:00 CEST 2011</swrc:date><swrc:booktitle>CIG</swrc:booktitle><swrc:crossref>conf/cig/2010</swrc:crossref><swrc:pages>91-98</swrc:pages><swrc:publisher><swrc:Organization swrc:name="IEEE"/></swrc:publisher><swrc:title>LUDOCORE: A logical game engine for modeling videogames.</swrc:title><swrc:year>2010</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://doi.ieeecomputersociety.org/10.1109/ITW.2010.5593368" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-1-4244-6295-7" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Adam M. Smith"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Mark J. Nelson"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Michael Mateas"/></rdf:_3></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Georgios N. Yannakakis"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Julian Togelius"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/203d2fc5f407dd9cc02dc4b8f5115a3ce/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/203d2fc5f407dd9cc02dc4b8f5115a3ce/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/iaai/iaai2011.html#WeberJMJ11"/><swrc:date>Tue Aug 09 00:00:00 CEST 2011</swrc:date><swrc:booktitle>IAAI</swrc:booktitle><swrc:crossref>conf/iaai/2011</swrc:crossref><swrc:publisher><swrc:Organization swrc:name="AAAI"/></swrc:publisher><swrc:title>Modeling Player Retention in Madden NFL 11.</swrc:title><swrc:year>2011</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://www.aaai.org/ocs/index.php/IAAI/IAAI-11/paper/view/3526" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Ben George Weber"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael John"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Michael Mateas"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Arnav Jhala"/></rdf:_4></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Daniel G. Shapiro"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Markus P. J. Fromherz"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/224c144aec381c4c706b55811f41eb88a/veronicasu"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/224c144aec381c4c706b55811f41eb88a/veronicasu"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/digra/digra2005.html#ZagalMFHL05"/><swrc:date>Fri Jul 29 09:19:23 CEST 2011</swrc:date><swrc:booktitle>DIGRA Conf.</swrc:booktitle><swrc:crossref>conf/digra/2005</swrc:crossref><swrc:title>Towards an Ontological Language for Game Analysis.</swrc:title><swrc:year>2005</swrc:year><swrc:keywords>game ontology semanticweb </swrc:keywords><swrc:abstract>The Game Ontology Project (GOP) is creating a framework for describing, analyzing and
studying games, by defining a hierarchy of concepts abstracted from an analysis of many specific
games. GOP borrows concepts and methods from prototype theory as well as grounded theory to
achieve a framework that is always growing and changing as new games are analyzed or
particular research questions are explored. The top level of the ontology (interface, rules, goals,
entities, and entity manipulation) is described as well as a particular ontological entry. Finally,
by engaging in three short discussions centered on relevant games studies research questions, the
ontology’s utility is demonstrated.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="http://www.gamesconference.org/digra2005/viewabstract.php?id=224" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="José Pablo Zagal"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Mateas"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Clara Fernández-Vara"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Brian Hochhalter"/></rdf:_4><rdf:_5><swrc:Person swrc:name="Nolan Lichti"/></rdf:_5></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/23f4771e83ecc1ef737bad89e31b34eb4/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/23f4771e83ecc1ef737bad89e31b34eb4/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/tidse/tidse2004.html#MateasS04"/><swrc:date>Thu Jul 07 00:00:00 CEST 2011</swrc:date><swrc:booktitle>TIDSE</swrc:booktitle><swrc:crossref>conf/tidse/2004</swrc:crossref><swrc:pages>3-13</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:series>Lecture Notes in Computer Science</swrc:series><swrc:title>Natural Language Understanding in Façade: Surface-Text Processing.</swrc:title><swrc:volume>3105</swrc:volume><swrc:year>2004</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1007/978-3-540-27797-2_2" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="3-540-22283-9" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Michael Mateas"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Andrew Stern"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Stefan Göbel"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Ulrike Spierling"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Anja Hoffmann"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Ido Iurgel"/></rdf:_4><rdf:_5><swrc:Person swrc:name="Oliver Schneider"/></rdf:_5><rdf:_6><swrc:Person swrc:name="Johanna Dechau"/></rdf:_6><rdf:_7><swrc:Person swrc:name="Axel Feix"/></rdf:_7></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2cd19d23d9bf9ac9fbcc384b81ae89627/dblp"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2cd19d23d9bf9ac9fbcc384b81ae89627/dblp"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/aiide/aiide2010.html#SkorupskiM10"/><swrc:date>Tue Jun 28 00:00:00 CEST 2011</swrc:date><swrc:booktitle>AIIDE</swrc:booktitle><swrc:crossref>conf/aiide/2010</swrc:crossref><swrc:publisher><swrc:Organization swrc:name="The AAAI Press"/></swrc:publisher><swrc:title>Novice-Friendly Authoring of Plan-Based Interactive Storyboards.</swrc:title><swrc:year>2010</swrc:year><swrc:keywords>dblp </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2151" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="James Skorupski"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Mateas"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="G. Michael Youngblood"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Vadim Bulitko"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description></rdf:RDF>
