<rdf:RDF xmlns:community="http://www.bibsonomy.org/ontologies/2008/05/community#" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:owl="http://www.w3.org/2002/07/owl#" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:cc="http://web.resource.org/cc/" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" xmlns:swrc="http://swrc.ontoware.org/ontology#" xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xml:base="http://www.bibsonomy.org/group/lkl_kss/AI"><owl:Ontology rdf:about=""><rdfs:comment>BibSonomy publications for /group/lkl_kss/AI</rdfs:comment><owl:imports rdf:resource="http://swrc.ontoware.org/ontology/portal"/></owl:Ontology><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2911e927f6c77cba3fe5e558bcdb04f9f/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2911e927f6c77cba3fe5e558bcdb04f9f/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://citeseer.ist.psu.edu/mor95time.html"/><swrc:date>Fri Feb 04 12:44:32 CET 2011</swrc:date><swrc:address>Menlo park, California</swrc:address><swrc:booktitle>Proceedings of the First International Conference on Multiagent Systems (ICMAS95)</swrc:booktitle><swrc:pages>276-282</swrc:pages><swrc:publisher><swrc:Organization swrc:name="AAAI Press / MIT Press"/></swrc:publisher><swrc:title>Time and the Prisoner&#039;s Dilemma.</swrc:title><swrc:year>1995</swrc:year><swrc:keywords>AI agents dilemma gametheory haifa-edtech learning multiagent my myown polonsky prisoner&#039;s </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="http://doi.ieeecomputersociety.org/10.1109/ICMAS.1998.699238" swrc:key="ee"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Yishay Mor"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Jeffrey S. Rosenschein"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2f059d35699c408359a09c4d7e0a0e6a3/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2f059d35699c408359a09c4d7e0a0e6a3/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="/brokenurl#citeseer.ist.psu.edu/26514.html"/><swrc:date>Fri Feb 04 12:44:20 CET 2011</swrc:date><swrc:address>London, UK</swrc:address><swrc:booktitle>Proceedings of the First International Conference on Practical Applications of Intelligent Agents and Multi-Agents Technology (PAAM96)</swrc:booktitle><swrc:pages>837-842</swrc:pages><swrc:title>Courtz: An Agent that Pleases You (Extended Abstract)</swrc:title><swrc:year>1996</swrc:year><swrc:keywords>AI agents haifa-edtech my myown search usability </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Claudia V. Goldman"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Yishay Mor"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Jeffrey S. Rosenschein"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2285144783a395a2bd2342d84eb6b8b01/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2285144783a395a2bd2342d84eb6b8b01/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Fri Feb 04 12:14:52 CET 2011</swrc:date><swrc:journal>Master&#039;s thesis, Hebrew University, Jerusalem, Israel</swrc:journal><swrc:title>Computational approaches to rational choice</swrc:title><swrc:year>1996</swrc:year><swrc:keywords>AI agents complexity gametheory haifa-edtech multiagent my myown </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Yishay Mor"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/210b3427575c58ac2aaab96466c02507f/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/210b3427575c58ac2aaab96466c02507f/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.4625"/><swrc:date>Fri Feb 04 12:13:37 CET 2011</swrc:date><swrc:booktitle>Proceedings of the Practical Application of Knowledge Discovery and Data Mining (PADD97)</swrc:booktitle><swrc:pages>125--136</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:title>Relevancy Ranking of Web Pages Using Shallow Parsing</swrc:title><swrc:year>1997</swrc:year><swrc:keywords>AI NLP agents haifa-edtech multiagent my myown parsing search web </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Yuval Feinstein"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Claudia V Goldman"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Yishay Mor"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Jeffrey S Rosenschein"/></rdf:_4></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2b8b59a4657847c00d5772801d9988111/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2b8b59a4657847c00d5772801d9988111/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InCollection"/><owl:sameAs rdf:resource="http://www.springerlink.com/content/y34767040874q517/"/><swrc:date>Fri Feb 04 12:13:28 CET 2011</swrc:date><swrc:booktitle>Lecture Notes in Artificial Intelligence</swrc:booktitle><swrc:pages>164-176</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer Verlag"/></swrc:publisher><swrc:title>Learn Your Opponent&#039;s Strategy (in Polynomial Time)!</swrc:title><swrc:volume>1042</swrc:volume><swrc:year>1996</swrc:year><swrc:keywords>AI agents complexity computational gametheory haifa-edtech learning multiagent my myown </swrc:keywords><swrc:abstract>Agents that interact in a distributed environment might increase their utility by behaving optimally given the strategies of the other agents. To do so, agents need to learn about those with whom they share the same world.
This paper examines interactions among agents from a game theoretic perspective. In this context, learning has been assumed as a means to reach equilibrium. We analyze the complexity of this learning process. We start with a restricted two-agent model, in which agents are represented by finite automata, and one of the agents plays a fixed strategy. We show that even with this restrictions, the learning process may be exponential in time.
We then suggest a criterion of simplicity, that induces a class of automata that are learnable in polynomial time.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Yishay Mor"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Claudia V. Goldman"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Jeffrey S. Rosenschein"/></rdf:_3></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Gerhard Weiss"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Sandip Sen"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2cadf3625b40d529071872458d599ac2b/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2cadf3625b40d529071872458d599ac2b/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.28.9400&amp;rep=rep1&amp;type=pdf"/><swrc:date>Mon Oct 26 20:38:13 CET 2009</swrc:date><swrc:booktitle>Proceedings of Tenth International Conference on AI in Education</swrc:booktitle><swrc:pages>592--594</swrc:pages><swrc:title>{Building a bridge between intelligent tutoring and collaborative dialogue systems}</swrc:title><swrc:year>2001</swrc:year><swrc:keywords>AI AIED ITS analysis collaborative convsation cscl design discourse education language learning postviva social </swrc:keywords><swrc:abstract>Our research objective is to develop computer tutors that collaborate with students on tasks
in simulated environments. Towards this end, we seek to integrate two separate but related research
threads: intelligent tutoring systems (ITS) and collaborative dialogue systems (CDS).
Research on ITS [10] focuses on computer tutors that adapt to individual students based on
the target knowledge the student is expected to learn and the presumed state of the student’s
current knowledge. Research on CDS (e.g., [5]), with an equally long history, focuses on
computational models of human dialogue for collaborative tasks.
Unfortunately, there has been a surprising lack of cross-fertilization between these two
research areas. Work on tutorial dialogue for ITS has not leveraged general models of collaborative
dialogue. Similarly, research on collaborative dialogues has focused on modeling
conversations between peers or between an expert and novice, but has rarely addressed tutorial
issues.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Jeff Rickel"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Neal Lesh"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Charles Rich"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Candace L. Sidner"/></rdf:_4><rdf:_5><swrc:Person swrc:name="Abigail Gertner"/></rdf:_5></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2f99049fe5a43ab996b6eae2a32d7cdc6/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2f99049fe5a43ab996b6eae2a32d7cdc6/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://eprints.kfupm.edu.sa/28162/1/28162.pdf"/><swrc:date>Mon Aug 10 01:48:32 CEST 2009</swrc:date><swrc:journal>Lecture Notes in Computer Science</swrc:journal><swrc:pages>73--82</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:title>{Belief revision process based on trust: Agents evaluating reputation of information sources}</swrc:title><swrc:volume>2246</swrc:volume><swrc:year>2001</swrc:year><swrc:keywords>AI agents belief multiagent reputation </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="K.S. Barber"/></rdf:_1><rdf:_2><swrc:Person swrc:name="J. Kim"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2bddd9113239992d5c469686d53757c2f/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2bddd9113239992d5c469686d53757c2f/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Wed Sep 24 18:34:17 CEST 2008</swrc:date><swrc:title>Planning What To Say: Second Order Semantics for Fluid Construction Grammars</swrc:title><swrc:year>2005</swrc:year><swrc:keywords>AI agents autonomous fluid grammer language learning multiagent planning </swrc:keywords><swrc:abstract>Research in the origins and evolution of language has now
reached a level where languages with grammatical structures are emerging in computer simulations and robotic experiments based on situated embodied language games played by populations of agents. This paper focuses on some of the technical AI issues related to this research. Specifically, we report on a system for planning complex meanings (IRL) and on their grammatical expression in Fluid Construction Grammar</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Luc Steels"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Joris Bleys"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/235bbc8addded8e9ad7aac22652c084f3/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/235bbc8addded8e9ad7aac22652c084f3/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.tech.plym.ac.uk/SoCCE/staff/TonyBelpaeme/papers/Steels_Belpaeme_Coordinating_perceptually_grounded_categories_through_language_2005.pdf"/><swrc:date>Wed Sep 24 18:32:05 CEST 2008</swrc:date><swrc:journal>Behavioral and Brain Sciences</swrc:journal><swrc:number>04</swrc:number><swrc:pages>469-489</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Cambridge Univ Press"/></swrc:publisher><swrc:title>Coordinating perceptually grounded categories through language: A case study for colour</swrc:title><swrc:volume>28</swrc:volume><swrc:year>2005</swrc:year><swrc:keywords>AI agents autonomous categorisation colour connectionism cultural dynamics evolution genetic grounding language learning memes naming of origins self-organisation semiotic symbol </swrc:keywords><swrc:abstract>This article proposes a number of models to examine through which mechanisms a population of autonomous agents could
arrive at a repertoire of perceptually grounded categories that is sufficiently shared to allow successful communication. The models are
inspired by the main approaches to human categorisation being discussed in the literature: nativism, empiricism, and culturalism. Colour
is taken as a case study. Although we take no stance on which position is to be accepted as final truth with respect to human categorisation
and naming, we do point to theoretical constraints that make each position more or less likely and we make clear suggestions on
what the best engineering solution would be. Specifically, we argue that the collective choice of a shared repertoire must integrate multiple
constraints, including constraints coming from communication.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Luc Steels"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Tony Belpaeme"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2a9878e1b1893f13ec0d0f001e4b20864/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2a9878e1b1893f13ec0d0f001e4b20864/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.csl.sony.fr/downloads/papers/2005/steels-05h.pdf"/><swrc:date>Wed Sep 24 18:25:04 CEST 2008</swrc:date><swrc:journal>Connection Science</swrc:journal><swrc:number>3</swrc:number><swrc:pages>213-230</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Taylor &amp; Francis"/></swrc:publisher><swrc:title>The emergence and evolution of linguistic structure: from lexical to grammatical communication systems</swrc:title><swrc:volume>17</swrc:volume><swrc:year>2005</swrc:year><swrc:keywords>AI communication connectionist grammer language learning lexicon linguistics networks neural review </swrc:keywords><swrc:abstract>The paper discusses efforts to understand the self-organisation and evolution of language from a cognitive modeling point of view. It focuses in particular on efforts
that use connectionist components to synthesise some of the major stages in the emergence of language and possible transitions between stages. The paper does not introduce new technical results but discusses a number of dimensions for mapping out the research landscape.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Luc Steels"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/23191bdd8453a66a61062ab5e9381b484/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/23191bdd8453a66a61062ab5e9381b484/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.csl.sony.fr/downloads/papers/2007/steels-07a.pdf"/><swrc:date>Wed Sep 24 18:15:06 CEST 2008</swrc:date><swrc:journal>Symbols, embodiment and meaning. Academic Press, New Haven</swrc:journal><swrc:title>The Symbol Grounding Problem has been solved. So what’s next?</swrc:title><swrc:year>2008</swrc:year><swrc:keywords>AI chineseroom embodied language learning meaning review semiotics symols </swrc:keywords><swrc:abstract>In the nineteen eighties, a lot of ink was spent on the question of symbol grounding, largely triggered by Searle’s Chinese Room story (Searle,1980). Searle’s article had the advantage of stirring up discussion about when and how symbols could be about things in the world, whether intelligence involves representations or not, and what embodiment means and under what conditions cognition is embodied. But almost twenty five years of philosophical
discussion have shed little light on the issue, partly because the discussion has been mixed up with emotional arguments whether artificial intelligence is possible or not. However today I believe that sufficient progress has been
made in cognitive science and AI so that we can say that the symbol grounding problem has been solved. The paper briefly discusses the issues of symbols, meanings and embodiment, the main themes of the workshop, why I claim the symbol grounding problem has been solved, and what we should do next.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Luc Steels"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2f0a035f1b047ad3e6c95cda22e8c35d8/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2f0a035f1b047ad3e6c95cda22e8c35d8/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www3.isrl.uiuc.edu/~junwang4/langev/localcopy/pdf/steels02aiboFirst.pdf"/><swrc:date>Wed Sep 24 17:55:43 CEST 2008</swrc:date><swrc:journal>Evolution of Communication</swrc:journal><swrc:number>1</swrc:number><swrc:pages>3-32</swrc:pages><swrc:title>AIBO’s first words: The social learning of language and meaning</swrc:title><swrc:volume>4</swrc:volume><swrc:year>2000</swrc:year><swrc:keywords>AI AIBO computaional imported language learning machine meaning social words </swrc:keywords><swrc:abstract>This paper explores the hypothesis that language communication in its
very first stage is bootstrapped in a social learning process under the strong
influence of culture. A concrete framework for social learning has been developed
based on the notion of a language game. Autonomous robots have
been programmed to behave according to this framework. We show experiments
that demonstrate why there has to be a causal role of language
on category acquisition; partly by showing that it leads effectively to the
bootstrapping of communication and partly by showing that other forms of
learning do not generate categories usable in communication or make information
assumptions which cannot be satisfied.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Luc Steels"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Frederic Kaplan"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2bb299411088463761f49a105d27e3a4e/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2bb299411088463761f49a105d27e3a4e/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.inf.ed.ac.uk/teaching/courses/mlsc/Notes/Lecture11/jordan-CS92.pdf"/><swrc:date>Wed Sep 24 15:04:01 CEST 2008</swrc:date><swrc:journal>Cognitive Science</swrc:journal><swrc:number>3</swrc:number><swrc:pages>307-354</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Lawrence Earlbaum"/></swrc:publisher><swrc:title>Forward models: Supervised learning with a distal teacher</swrc:title><swrc:volume>16</swrc:volume><swrc:year>1992</swrc:year><swrc:keywords>AI computational learning machine networks neural neuralnetworks supervised teaching theory wleformativeeassessment </swrc:keywords><swrc:abstract>Internal models of the environment have an important role to play in adaptive systems in general and are of particular importance for the supervised learning paradigm. In this paper we demonstrate that certain classical problems associated with the notion of the &#034;teacher&#034; in supervised learning can be solved by judicious use of learned internal models as components of the adaptive system. In particular, we show how supervised learning algorithms can be utilized in cases in which an unknown dynamical system intervenes between actions and desired outcomes. Our approach applies to any supervised learning algorithm that is capable of learning in multi-layer networks.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Michael I. Jordan"/></rdf:_1><rdf:_2><swrc:Person swrc:name="David E. Rumelhart"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/26b37ef1aee98ac7cb6f6d62fe1a4af0e/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/26b37ef1aee98ac7cb6f6d62fe1a4af0e/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.eee.bham.ac.uk/bull/papers-pdf/ITS04-pres.pdf"/><swrc:date>Tue Sep 16 18:33:29 CEST 2008</swrc:date><swrc:journal>LECTURE NOTES IN COMPUTER SCIENCE</swrc:journal><swrc:pages>689-698</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:title>Alternative Views on Knowledge: Presentation of Open Learner Models</swrc:title><swrc:year>2004</swrc:year><swrc:keywords>AI AIED ITS artificial education intelligence learning modelling openlearnermodels wleformativeeassessment </swrc:keywords><swrc:abstract>This paper describes a study in which individual learner models were built for students and presented to them with a choice of view. Students found it useful, and not confusing to be shown multiple representations of their knowledge, and individuals exhibited different preferences for which view they favoured. No link was established between these preferences and the students&#039; learning styles. We describe the implications of these results for intelligent tutoring systems where interaction with the open learner model is individualised.
</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Andrew Mabbott"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Susan Bull"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2b67d1053cfc84a6ef72e2613c093cb78/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2b67d1053cfc84a6ef72e2613c093cb78/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://dx.doi.org/10.1111/j.1365-2729.2007.00262.x"/><swrc:date>Sat Sep 06 03:37:49 CEST 2008</swrc:date><swrc:journal>Journal of Computer Assisted Learning</swrc:journal><swrc:number>4</swrc:number><swrc:pages>305-315</swrc:pages><swrc:title>An enhanced Bayesian model to detect students&#039; learning styles in Web-based courses</swrc:title><swrc:volume>24</swrc:volume><swrc:year>2008</swrc:year><swrc:keywords>AI artificial assesment bayesian eassessment elearning intelligence its learning modelling styles web wleformativeeassessment </swrc:keywords><swrc:abstract>Abstract  Students acquire and process information in different ways depending on their learning styles. To be effective, Web-based courses should guarantee that all the students learn despite their different learning styles. To achieve this goal, we have to detect how students learn: reflecting or acting; steadily or in fits and starts; intuitively or sensitively. In a previous work, we have presented an approach that uses Bayesian networks to detect a student&#039;s learning style in Web-based courses. In this work, we present an enhanced Bayesian model designed after the analysis of the results obtained when evaluating the approach in the context of an Artificial Intelligence course. We evaluated the precision of our Bayesian approach to infer students&#039; learning styles from the observation of their actions with a Web-based education system during three semesters. We show how the results from one semester enabled us to adjust our initial model and helped teachers improve the content of the course for the following semester, enhancing in this way students&#039; learning process. We obtained higher precision values when inferring the learning styles with the enhanced model.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="10.1111/j.1365-2729.2007.00262.x" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="P. García"/></rdf:_1><rdf:_2><swrc:Person swrc:name="S. Schiaffino"/></rdf:_2><rdf:_3><swrc:Person swrc:name="A. Amandi"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2e020e567607ef9dbcbfecafca557f206/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2e020e567607ef9dbcbfecafca557f206/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://homepages.feis.herts.ac.uk/~comqcln//narrative.pdf"/><swrc:date>Fri May 30 05:57:10 CEST 2008</swrc:date><swrc:booktitle>Narrative Intelligence: Papers from the 1999 AAAI Fall Symposium, (5-7 November 1999 - North Falmouth, Massachusetts)</swrc:booktitle><swrc:pages>101-104</swrc:pages><swrc:publisher><swrc:Organization swrc:name="AAAI Press, Technical Report FS-99-01"/></swrc:publisher><swrc:title>Narrative for Artifacts: Transcending Context and Self</swrc:title><swrc:year>1999</swrc:year><swrc:keywords>agents ai artificial design hci ijce ijceell06 intelligence interface mythesis narrative </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="0" swrc:key="priority"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="489435" swrc:key="citeulike-article-id"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="&#034;it is desirable to take into account that humans are temporally grounded, narratively intelligent beings. Their evolutionary heritage leads them to expect that the actions of others are embedded in a context of past history and future events. Software and robotic agents that do not respect the narrative grounding of humans may seem bizarre to them, may disappoint them, or may lead to cognitive calluses in human users that result in psychological and interpersonal changes in the course of long term interaction with technology as adaptations to it. Without support for narrative intelligence, such technology often fails to support human wholeness

and does not optimize the human-tool relationship (Nehaniv 1999a). Together with aective issues, narrative and story-telling ofer an important rich, undiscovered country loaded with opportunities and dangers for the

designers of technology.&#034; (p 102)" swrc:key="comment"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Chrystopher L. Nehaniv"/></rdf:_1></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Phoebe Sengers"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Micheal Mateas"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/23b8814c8320159bdfe8c3ae43fd24dd2/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/23b8814c8320159bdfe8c3ae43fd24dd2/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Book"/><owl:sameAs rdf:resource="http://nupress.northwestern.edu/title.cfm?ISBN=0-8101-1313-9"/><swrc:date>Fri May 30 05:27:16 CEST 2008</swrc:date><swrc:address>Evanston, IL</swrc:address><swrc:publisher><swrc:Organization swrc:name="Northwestern University Press"/></swrc:publisher><swrc:title>Tell Me a Story: Narrative and Intelligence</swrc:title><swrc:year>1995</swrc:year><swrc:keywords>AI CiHB IJCEELL artificial cerme6 intelligence jime08 knowledge learning mythesis narrative </swrc:keywords><swrc:abstract>How are our memories, our narratives, and our intelligence interrelated? What can artificial intelligence and narratology say to each other? In this pathbreaking study by an expert on learning and computers, Roger C. Schank argues that artificial intelligence must be based on real human intelligence, which consists largely of applying old situations, and our narratives of them, to new situations in less than obvious ways.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Roger Schank"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2eec581c8c1df985827fe97833f2923d8/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2eec581c8c1df985827fe97833f2923d8/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InCollection"/><owl:sameAs rdf:resource="http://www.simcalc.umassd.edu/downloads/internhandbook.pdf"/><swrc:date>Fri May 30 01:21:02 CEST 2008</swrc:date><swrc:address>Dordrect, NL</swrc:address><swrc:booktitle>International Handbook of Mathematics Education</swrc:booktitle><swrc:pages>469-504</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Kluwer academic publishers"/></swrc:publisher><swrc:title>Computer-Based Learning Environments in Mathematics</swrc:title><swrc:year>1996</swrc:year><swrc:keywords>CnE07 ILE ai algebra arithmetic artificial calculus collaborative computation computers curriculum distance education geometrystatistics gmx intelligencemodeling learning mathematics mathgamespatterns microworlds mythesis proof review tel transposition </swrc:keywords><swrc:abstract>Computer-Based Learning Environments in Mathematics
Nicolas Balacheff \&amp; James J. Kaput

This chapter attempts to set a perspective on where interactive technologies have taken us and where they seem to be headed. After briefly reviewing their impact in
different mathematical domains, including arithmetic, algebra, geometry, statistics, and calculus, we examine what we believe to be the sources of technology&#039;s power, which we feel is primarily epistemological. While technology&#039;s impact on daily practice has yet to match expectations from two or three decades ago, it&#039;s epistemological impact is deeper than expected. This impact is based in a reification of mathematical objects and relations that students can use to act more directly on these objects and relations than ever before. This new mathematical realism, when coupled with the fact that the computer becomes a new partner in the didactical contract, forces us to extend the didactical transposition of mathematics to a computational transposition. This new realism also drives ever deeper changes in the curriculum, and it challenges widely held assumptions about what mathematics is learnable by which students, and when they may learn it.
We also examine the limits of Artificial Intelligence and microworlds and how these may be changing. We close by considering the newer possibilities offered by the internet and its
dramatic impact on connections among learners, teachers, and the immense resources that are becoming available to both. Our conclusion is that we are very early in the technological
transformation and that we desperately need research in all aspects of teaching and learning with technology.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="5" swrc:key="priority"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="379347" swrc:key="citeulike-article-id"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="page 21:

describe a game called &#034;parade&#034; which has many similarities with guess my graph. Students use a simulation environment to generate motion graphs, then exchange these with peers across the internet. The challange is to reproduce the graph generated by the other group." swrc:key="comment"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Nicolas Balacheff"/></rdf:_1><rdf:_2><swrc:Person swrc:name="James J. Kaput"/></rdf:_2></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Alan J. Bishop"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Christine Keitel"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Jeremy Kilpatrick"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Colette Laborde"/></rdf:_4></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/21dfaace35ad48ee5b4c25ef0b4d86043/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/21dfaace35ad48ee5b4c25ef0b4d86043/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#PhDThesis"/><swrc:date>Tue May 27 23:37:06 CEST 2008</swrc:date><swrc:school><swrc:University swrc:name="Berkeley University"/></swrc:school><swrc:title>Social Ontology: Some Basic Principles</swrc:title><swrc:year>2004</swrc:year><swrc:keywords>AI artificial intelligence ontology social </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="2006-07-05" swrc:key="urldate"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="John R. Searle"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2902cc412122349f8cb6f1e0079db22b3/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2902cc412122349f8cb6f1e0079db22b3/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InCollection"/><swrc:date>Tue May 27 23:36:06 CEST 2008</swrc:date><swrc:address>New York</swrc:address><swrc:booktitle>Speech Acts: Syntax and Semantics Volume 3</swrc:booktitle><swrc:pages>59--82</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Academic Press"/></swrc:publisher><swrc:title>Indirect Speech Acts</swrc:title><swrc:year>1975</swrc:year><swrc:keywords>AI acts artificial intelligence language learning natural processing semantics speech syntax </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="John R. Searle"/></rdf:_1></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Peter Cole"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Jerry L. Morgan"/></rdf:_2></rdf:Seq></swrc:editor></rdf:Description></rdf:RDF>
