<rdf:RDF xmlns:community="http://www.bibsonomy.org/ontologies/2008/05/community#" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:owl="http://www.w3.org/2002/07/owl#" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:cc="http://web.resource.org/cc/" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" xmlns:swrc="http://swrc.ontoware.org/ontology#" xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xml:base="http://www.bibsonomy.org/tag/iterative"><owl:Ontology rdf:about=""><rdfs:comment>BibSonomy publications for /tag/iterative</rdfs:comment><owl:imports rdf:resource="http://swrc.ontoware.org/ontology/portal"/></owl:Ontology><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2c4259571ed16e21f6dedcb645eebd97e/enitsirhc"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2c4259571ed16e21f6dedcb645eebd97e/enitsirhc"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><swrc:date>Thu Jan 19 16:04:53 CET 2012</swrc:date><swrc:booktitle>Proc. Fifth Annual IEEE International Conference on Pervasive Computing and Communications PerCom &#039;07</swrc:booktitle><swrc:pages>79--86</swrc:pages><swrc:title>Designing Ubiquitous Computing Systems for Sports Equipment</swrc:title><swrc:year>2007</swrc:year><swrc:keywords>systems equipment, computing, software hardware sports process, iterative computing components, ubiquitous design </swrc:keywords><swrc:abstract>In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully working system for training and physiotherapy has been developed and deployed using hard- and software components of ubiquitous computing technology. We report on the design and development process that led to this system. Based on our experience we generalize the specific processes to general ubicomp systems. The validity of our approach has been verified by a larger user study</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="10.1109/PERCOM.2007.12" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Matthias Kranz"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Wolfgang Spiessl"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Albrecht Schmidt"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2460653152f847dc2238bf564dc564c37/procomun"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2460653152f847dc2238bf564dc564c37/procomun"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Thu Sep 01 13:26:03 CEST 2011</swrc:date><swrc:journal>Signal Processing, IEEE Transactions on</swrc:journal><swrc:month>oct.</swrc:month><swrc:number>10</swrc:number><swrc:pages> 3831 - 3846</swrc:pages><swrc:title>Efficient coherent adaptive representations of monitored electric
	signals in power systems using damped sinusoids</swrc:title><swrc:volume>53</swrc:volume><swrc:year>2005</swrc:year><swrc:keywords>adaptive algorithm; algorithms; analysis; artifact; coherent compression; damped damping; data decomposition; echo electric faults; greedy iterative matching methods; monitoring; post-echo power pre-echo pursuit representation; signal sinusoids; suppression; system systems systems; time-frequency transient transients; </swrc:keywords><swrc:abstract> This paper presents coherent representations of electric power systems
	signals. These representations are obtained by employing adaptive
	signal decompositions. They provide a tool to identify structures
	composing a signal and constitute an approach to represent a signal
	from its identified components. We use the matching pursuits algorithm,
	which is a greedy adaptive decomposition, that has the potential
	of decomposing a signal into coherent components. The dictionary
	employed is composed of damped sinusoids in order to obtain signal
	components closely related to power systems phenomena. In addition,
	we present an effective method to suppress the pre-echo and post-echo
	artifacts that often appear when using the matching pursuits. However,
	the use of a dictionary of damped sinusoids alone does not ensure
	that the decomposition will be meaningful in physical terms. To overcome
	this constraint, we develop a technique leading to efficient coherent
	damped-sinusoidal decompositions that are closely related to the
	physical phenomena being observed. The effectiveness of the proposed
	method for compression of synthetic and natural signals is tested,
	obtaining high compression ratios along with high signal-to-noise
	ratio.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="1053-587X" swrc:key="issn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Lovisolo.Silva.ea2005.pdf:Lovisolo.Silva.ea2005.pdf:PDF" swrc:key="file"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1109/TSP.2005.855400" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="L. Lovisolo"/></rdf:_1><rdf:_2><swrc:Person swrc:name="E.A.B. da Silva"/></rdf:_2><rdf:_3><swrc:Person swrc:name="M.A.M. Rodrigues"/></rdf:_3><rdf:_4><swrc:Person swrc:name="P.S.R. Diniz"/></rdf:_4></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2ec59fef57bef4e3032601f7a4eaa0fe4/enitsirhc"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2ec59fef57bef4e3032601f7a4eaa0fe4/enitsirhc"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Mon Aug 22 11:45:54 CEST 2011</swrc:date><swrc:journal>Pervasive Computing, IEEE</swrc:journal><swrc:number>4</swrc:number><swrc:pages>35 - 41</swrc:pages><swrc:title>The Webkit tangible user interface: a case study of iterative prototyping</swrc:title><swrc:volume>4</swrc:volume><swrc:year>2005</swrc:year><swrc:keywords>iterative prototyping se softwareengineering tangible tangibleuserinterfaces userinterfaces </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="M. Stringer"/></rdf:_1><rdf:_2><swrc:Person swrc:name="J.A. Rode"/></rdf:_2><rdf:_3><swrc:Person swrc:name="E.F. Toye"/></rdf:_3><rdf:_4><swrc:Person swrc:name="A.F. Blackwell"/></rdf:_4><rdf:_5><swrc:Person swrc:name="A.R. Simpson"/></rdf:_5></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2656e5f021333ebdcb13a5bcd41e1aee2/enitsirhc"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2656e5f021333ebdcb13a5bcd41e1aee2/enitsirhc"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://ieeexplore.ieee.org/xpls/abs\_all.jsp?arnumber=1541964"/><swrc:date>Mon Aug 22 11:40:24 CEST 2011</swrc:date><swrc:journal>Pervasive Computing, IEEE</swrc:journal><swrc:number>4</swrc:number><swrc:pages>18--26</swrc:pages><swrc:title>Wizard of Oz Support throughout an Iterative Design Process</swrc:title><swrc:volume>4</swrc:volume><swrc:year>2005</swrc:year><swrc:keywords>iterative se softwareengineering ubiquitous ubiquitouscomputing wizardofoz </swrc:keywords><swrc:abstract>Although the Wizard of Oz method for simulating system components is commonly used for evaluation in human-computer interaction, researchers and designers have only started to unlock this technique&#039;s potential. This article reviews the WOz method, highlights its usefulness throughout the evolution of a user interface or system, and argues that explicitly supporting WOz prototyping in pervasive computing infrastructures will improve the method&#039;s usefulness. The authors describe a design space for WOz simulation in which the wizard takes on controller, moderator, and supervisor roles. They also describe the WOz simulation features of DART, a mixed-reality design and prototyping environment, including a lightweight method for automatically generating WOz interfaces and high-level support for visualizing evaluation results. Finally, the authors use a location-aware audio experience in Atlanta&#039;s historic Oakland Cemetery as a case study to illustrate how a wizard operator can play distinct roles throughout an iterative design process.This article is part of a special issue on rapid prototyping.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="2010-08-07 14:21:42 +0200" swrc:key="date-added"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="2010-08-07 14:21:42 +0200" swrc:key="date-modified"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="http://ieeexplore.ieee.org/xpls/abs%5C_all.jsp?arnumber=1541964" swrc:key="bdsk-url-1"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="2006-05-11 19:00:34" swrc:key="posted-at"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="2" swrc:key="priority"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="414825" swrc:key="citeulike-article-id"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="http://ieeexplore.ieee.org/xpls/abs\_all.jsp?arnumber=1541964" swrc:key="citeulike-linkout-0"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="S. Dow"/></rdf:_1><rdf:_2><swrc:Person swrc:name="B. Macintyre"/></rdf:_2><rdf:_3><swrc:Person swrc:name="J. Lee"/></rdf:_3><rdf:_4><swrc:Person swrc:name="C. Oezbek"/></rdf:_4><rdf:_5><swrc:Person swrc:name="J. D. Bolter"/></rdf:_5><rdf:_6><swrc:Person swrc:name="M. Gandy"/></rdf:_6></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/202dbc4c36ff5d259d0035992fed6ebee/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/202dbc4c36ff5d259d0035992fed6ebee/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://www.telearn.org/open-archive/browse?resource=238"/><swrc:date>Fri Feb 04 12:44:11 CET 2011</swrc:date><swrc:address>Taipei, Taiwan</swrc:address><swrc:booktitle>The 10th Computer Supported Collaborative Learning (CSCL) conference (2005)</swrc:booktitle><swrc:pages>450 - 459</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Lawrence Erlbaum Associates"/></swrc:publisher><swrc:title>Designing for cross-cultural web-based knowledge building</swrc:title><swrc:year>2006</swrc:year><swrc:keywords>activity collaboration constructionism cscl design experiment gmr haifa-edtech ijceell06 ijtme2006 iterative my myown mythesis noe-kaleidoscope sequences-ictmt7 theory thesis toontalk web-based weblabs webreports </swrc:keywords><swrc:abstract>This paper describes the iterative design of a web-based collaborative workspace used in
educational practice, called WebReports. The system’s unique feature is that it allows participants to
discuss mathematical and scientific concepts using programmed animated and interactive models of their
ideas. Rather than focusing on the specific features of the collaboration tool, we analyze it as part of a
constructionist activity system. We describe the context in which the system was developed and used and
compare our approach to previous research in the field. Further, we then present two scenarios which
demonstrate the system in action. Following that, we attempt to map our cases to an activity theory
framework. We highlight several issues in the process of the systems’ development, where the contradictions between the WebReports system and other elements in the activity system shaped its design, and comment on several issues which go beyond the activity theory framework.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="0" swrc:key="priority"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="378269" swrc:key="citeulike-article-id"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Yishay Mor"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Jakob Tholander"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Jesper Holmberg"/></rdf:_3></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Timothy Koschmann"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Daniel D. Suthers"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Tak-Wai Chan"/></rdf:_3></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2dea6e9bcf73fecbf6004c78aa714d5d3/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2dea6e9bcf73fecbf6004c78aa714d5d3/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://telearn.noe-kaleidoscope.org/open-archive/browse?resource=1195"/><swrc:date>Fri Feb 04 12:21:27 CET 2011</swrc:date><swrc:journal>Computers and Education</swrc:journal><swrc:number>2</swrc:number><swrc:pages>579-600</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Elsevier"/></swrc:publisher><swrc:title>IDR: a participatory methodology for interdisciplinary design in technology enhanced learning</swrc:title><swrc:volume>50</swrc:volume><swrc:year>2008</swrc:year><swrc:keywords>CERME-6-patterns IDR KalDesignResearch LDSE LP asld-book asld2011 cal09-patterns design designpatterns eLPBookMor edid9 education haifa-edtech iterative jime08 ldg learning learningdesigngrid lgcbook lp methodology my myown mythesis olnet patterns pedagogicalpatterns polonsky postdocapplication research </swrc:keywords><swrc:abstract>One of the important themes that emerged from the CAL’07 conference was the failure of technology to bring about the expected disruptive effect to learning and teaching. We identify one of the causes as an inherent weakness in prevalent development methodologies. While the problem of designing technology for learning is irreducibly multi-dimensional, design processes often lack true interdisciplinarity. To address this problem we present IDR, a participatory methodology for interdisciplinary techno-pedagogical design, drawing on the design patterns tradition (Alexander, Silverstein &amp; Ishikawa, 1977) and the design research paradigm (DiSessa &amp; Cobb, 2004). We discuss the iterative development and use of our methodology by a pan-European project team of educational researchers, software developers and teachers. We reflect on our experiences of the participatory nature of pattern design and discuss how, as a distributed team, we developed a set of over 120 design patterns, created using our freely available open source web toolkit. Furthermore, we detail how our methodology is applicable to the wider community through a workshop model, which has been run and iteratively refined at five major international conferences, involving over 200 participants. </swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Niall Winters"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Yishay Mor"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/240a9a0caf46d3d767be831d59622b58c/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/240a9a0caf46d3d767be831d59622b58c/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.46.7096&amp;rep=rep1&amp;type=pdf"/><swrc:date>Fri Aug 06 16:18:19 CEST 2010</swrc:date><swrc:journal>Journal of the Learning Sciences</swrc:journal><swrc:number>3</swrc:number><swrc:pages>391-450</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Routledge"/></swrc:publisher><swrc:title>Addressing the challenges of inquiry-based learning through technology and curriculum design</swrc:title><swrc:volume>8</swrc:volume><swrc:year>1999</swrc:year><swrc:keywords>asld-book design education inquiry-based iterative ldg learning learningdesigngrid </swrc:keywords><swrc:abstract>Inquiry experiences can provide valuable opportunities for students to improve their
understanding of both science content and scientific practices. However, the
implementation of inquiry learning in classrooms presents a number of significant
challenges. We have been exploring these challenges through a program of research on
the use of scientific visualization technologies to support inquiry-based learning in the
geosciences. In this paper, we describe five significant challenges to implementing
inquiry-based learning and present strategies for addressing them through the design of
technology and curriculum. We present a design history covering four generations of
software and curriculum to show how these challenges arise in classrooms and how the
design strategies respond to them.</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Daniel C. Edelson"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Douglas N. Gordin"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Roy D. Pea"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2e4451cb30b6b490ca1eaa9640678f782/yish"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2e4451cb30b6b490ca1eaa9640678f782/yish"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#TechnicalReport"/><owl:sameAs rdf:resource="http://scrumtraininginstitute.com/home/stream_download/scrumprimer"/><swrc:date>Fri Aug 06 11:25:03 CEST 2010</swrc:date><swrc:title>The Scrum Primer</swrc:title><swrc:year>2010</swrc:year><swrc:keywords>agile development iterative methodology scrum software </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Pete Deemer"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Gabrielle Benefield"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Craig Larman"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Bas Vodde"/></rdf:_4></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/26318585fd5447ac719645d5c46ab4068/wiljami74"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/26318585fd5447ac719645d5c46ab4068/wiljami74"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=1204375"/><swrc:date>Tue Mar 30 14:21:34 CEST 2010</swrc:date><swrc:journal>Computer</swrc:journal><swrc:number>6</swrc:number><swrc:pages>47--56</swrc:pages><swrc:title>Iterative and Incremental Development: A Brief History</swrc:title><swrc:volume>36</swrc:volume><swrc:year>2003</swrc:year><swrc:keywords>development incremental iterative software </swrc:keywords><swrc:abstract>Although many view iterative and incremental development as a modern practice, its application dates as far back as the mid-1950s. Prominent software-engineering thought leaders from each succeeding decade supported IID practices, and many large projects used them successfully. These practices may have differed in their details, but all had a common theme-to avoid a single-pass sequential, document-driven, gated-step approach.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="0018-9162" swrc:key="issn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1109/MC.2003.1204375" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Craig Larman"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Victor R. Basili"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2c4259571ed16e21f6dedcb645eebd97e/matthias.kranz"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2c4259571ed16e21f6dedcb645eebd97e/matthias.kranz"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><swrc:date>Sat Feb 06 16:28:39 CET 2010</swrc:date><swrc:booktitle>Proc. Fifth Annual IEEE International Conference on Pervasive Computing
	and Communications PerCom &#039;07</swrc:booktitle><swrc:pages>79--86</swrc:pages><swrc:title>Designing Ubiquitous Computing Systems for Sports Equipment</swrc:title><swrc:year>2007</swrc:year><swrc:keywords>components, computing computing, design equipment, hardware iterative process, software sports systems ubiquitous </swrc:keywords><swrc:abstract>In this paper, we report on a user-centered, iterative design process
	for augmenting sports equipment with ubiquitous computing technology.
	In several design iterations, a fully working system for training
	and physiotherapy has been developed and deployed using hard- and
	software components of ubiquitous computing technology. We report
	on the design and development process that led to this system. Based
	on our experience we generalize the specific processes to general
	ubicomp systems. The validity of our approach has been verified by
	a larger user study</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="2010.01.13" swrc:key="timestamp"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Matthias Kranz" swrc:key="owner"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1109/PERCOM.2007.12" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Matthias Kranz"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Wolfgang Spiessl"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Albrecht Schmidt"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2e29998ca259f9c71cd2e7596675b59d0/pbuczek"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2e29998ca259f9c71cd2e7596675b59d0/pbuczek"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://link.aps.org/abstract/PRB/v57/p6884"/><swrc:date>Wed Sep 09 19:13:38 CEST 2009</swrc:date><swrc:journal>Phys. Rev. B</swrc:journal><swrc:month>March</swrc:month><swrc:number>12</swrc:number><swrc:pages>6884--6895</swrc:pages><swrc:publisher><swrc:Organization swrc:name="APS"/></swrc:publisher><swrc:title>Ab initio calculations of quasiparticle band structure in correlated
	systems: LDA++ approach</swrc:title><swrc:volume>57</swrc:volume><swrc:year>1998</swrc:year><swrc:keywords>Green&#039;s Hubbard Kondo ab band calculations, compounds, correlated correlations, density effect, effective electron function functional initio iterative localised mass, metal-insulator methods, mixed model, perturbation quasiparticles, states strongly structure, systems, theory, transition, valence </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="2007.06.20" swrc:key="timestamp"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Lichtenstein1998.pdf:Lichtenstein1998.pdf:PDF;Lichtenstein1998.pdf:Lichtenstein1998.pdf:PDF" swrc:key="file"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Lichtenstein1998.pdf" swrc:key="pdf"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="pbuczek" swrc:key="owner"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="A. I. Lichtenstein"/></rdf:_1><rdf:_2><swrc:Person swrc:name="M. I. Katsnelson"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/26308dba1d66e8118b891c0e75273b0a7/folke"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/26308dba1d66e8118b891c0e75273b0a7/folke"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://dblp.uni-trier.de/db/conf/pkdd/pkdd2009-2.html#MaesPDG09"/><swrc:date>Wed Sep 09 11:33:46 CEST 2009</swrc:date><swrc:booktitle>ECML/PKDD (2)</swrc:booktitle><swrc:crossref>conf/pkdd/2009-2</swrc:crossref><swrc:pages>47-62</swrc:pages><swrc:publisher><swrc:Organization swrc:name="Springer"/></swrc:publisher><swrc:series>Lecture Notes in Computer Science</swrc:series><swrc:title>Simulated Iterative Classification A New Learning Procedure for Graph Labeling.</swrc:title><swrc:volume>5782</swrc:volume><swrc:year>2009</swrc:year><swrc:keywords>2009 classification ecml graph iterative label labeling multi pkdd </swrc:keywords><swrc:abstract>Collective classification refers to the classification of interlinked and relational objects described as nodes in a graph. The Iterative Classification Algorithm (ICA) is a simple, efficient and widely used method to solve this problem. It is representative of a family of methods for which inference proceeds as an iterative process: at each step, nodes of the graph are classified according to the current predicted labels of their neighbors. We show that learning in this class of models suffers from a training bias. We propose a new family of methods, called Simulated ICA, which helps reducing this training bias by simulating inference during learning. Several variants of the method are introduced. They are both simple, efficient and scale well. Experiments performed on a series of 7 datasets show that the proposed methods outperform representative state-of-the-art algorithms while keeping a low complexity.</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="http://dx.doi.org/10.1007/978-3-642-04174-7_4" swrc:key="ee"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="978-3-642-04173-0" swrc:key="isbn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="2009-08-31" swrc:key="date"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Francis Maes"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Stéphane Peters"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Ludovic Denoyer"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Patrick Gallinari"/></rdf:_4></rdf:Seq></swrc:author><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Wray L. Buntine"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Marko Grobelnik"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Dunja Mladenic"/></rdf:_3><rdf:_4><swrc:Person swrc:name="John Shawe-Taylor"/></rdf:_4></rdf:Seq></swrc:editor></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2aa055d1c5f950b410f72d37f542f86ad/folke"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2aa055d1c5f950b410f72d37f542f86ad/folke"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://www.sciencedirect.com/science/article/B6V0R-45GWP7F-CH/2/615d5423f13c406c644a8ad9e8ead942"/><swrc:date>Wed Aug 05 07:35:32 CEST 2009</swrc:date><swrc:journal>Linear Algebra and its Applications</swrc:journal><swrc:number>3</swrc:number><swrc:pages>409--420</swrc:pages><swrc:title>Global convergene of tridiagonal QR algorithm with origin shifts</swrc:title><swrc:volume>1</swrc:volume><swrc:year>1968</swrc:year><swrc:keywords>eigenvalue iterative qr shift svd wilkinson </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="0024-3795" swrc:key="issn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="DOI: 10.1016/0024-3795(68)90017-7" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="J. H. Wilkinson"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2b61902b899c37114fbde944f09727d84/huiyangsfsu"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2b61902b899c37114fbde944f09727d84/huiyangsfsu"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><owl:sameAs rdf:resource="http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.101.3197"/><swrc:date>Tue Aug 04 07:14:02 CEST 2009</swrc:date><swrc:booktitle>In WebDB Workshop at 6th International Conference on Extending Database Technology, EDBT’98</swrc:booktitle><swrc:pages>172--183</swrc:pages><swrc:title>Extracting patterns and relations from the world wide web</swrc:title><swrc:year>1998</swrc:year><swrc:keywords>CAT CAT-REL-web Dual Iterative Pattern extraction relation </swrc:keywords><swrc:abstract>Abstract. The World Wide Web is a vast resource for information. At the same time it is extremely distributed. A particular type of data such as restaurant lists may be scattered across thousands of independent information sources in many di erent formats. In this paper, we consider the problem of extracting a relation for such a data type from all of these sources automatically. We present a technique which exploits the duality between sets of patterns and relations to grow the target relation starting from a small sample. To test our technique we use it to extract a relation of (author,title) pairs from the World Wide Web. 1</swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Sergey Brin"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/24947118af952a8eb23af4c70e4afac1b/christine111"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/24947118af952a8eb23af4c70e4afac1b/christine111"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><swrc:date>Mon Jul 06 10:30:30 CEST 2009</swrc:date><swrc:booktitle>In Proc. AAAI-2000 Workshop on Learning Statistical Models from Relational Data</swrc:booktitle><swrc:pages>13--20</swrc:pages><swrc:title>Iterative classification in relational data</swrc:title><swrc:year>2000</swrc:year><swrc:keywords>classification collective iterative relational </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="J. Neville"/></rdf:_1><rdf:_2><swrc:Person swrc:name="D. Jensen"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2f3753d08b916d457fb8ea32777b0ab97/hake"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2f3753d08b916d457fb8ea32777b0ab97/hake"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><owl:sameAs rdf:resource="http://link.aip.org/link/?SCE/13/631/1"/><swrc:date>Wed Jun 03 11:20:58 CEST 2009</swrc:date><swrc:journal>SIAM Journal on Scientific and Statistical Computing</swrc:journal><swrc:number>2</swrc:number><swrc:pages>631-644</swrc:pages><swrc:publisher><swrc:Organization swrc:name="SIAM"/></swrc:publisher><swrc:title>Bi-{CGSTAB}: A Fast and Smoothly Converging Variant of Bi-CG for
	the Solution of Nonsymmetric Linear Systems</swrc:title><swrc:volume>13</swrc:volume><swrc:year>1992</swrc:year><swrc:keywords>Bi-CG; CG-S; iterative linear nonsymmetric preconditioning solver; systems; </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="2008.09.19" swrc:key="timestamp"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1137/0913035" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="H. A. van der Vorst"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/2c10c10d0118ed5883c9a8e6dad40c640/m.vavalis"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/2c10c10d0118ed5883c9a8e6dad40c640/m.vavalis"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#InProceedings"/><swrc:date>Fri May 15 18:28:54 CEST 2009</swrc:date><swrc:booktitle>Proceedings of International Supercomputing Conference</swrc:booktitle><swrc:pages>82--90</swrc:pages><swrc:title>Semi--iterative methods on distributed memory multiprocessor
             architectures</swrc:title><swrc:year>1989</swrc:year><swrc:keywords>collocation iterative myown </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="A. Hadjidimos"/></rdf:_1><rdf:_2><swrc:Person swrc:name="E.N. Houstis"/></rdf:_2><rdf:_3><swrc:Person swrc:name="J.R. Rice"/></rdf:_3><rdf:_4><swrc:Person swrc:name="M.K. Samartzis"/></rdf:_4><rdf:_5><swrc:Person swrc:name="E.A. Vavalis"/></rdf:_5></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/21c3164f86865a07825a83cdc2a32afd3/m.vavalis"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/21c3164f86865a07825a83cdc2a32afd3/m.vavalis"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Fri May 15 18:28:54 CEST 2009</swrc:date><swrc:number>14</swrc:number><swrc:pages>715-734</swrc:pages><swrc:title>Iterative line cubic spline collocation methods for elliptic
           partial differential equations in several dimensions</swrc:title><swrc:year>1993</swrc:year><swrc:keywords>collocation iterative myown </swrc:keywords><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="A. Hadjidimos"/></rdf:_1><rdf:_2><swrc:Person swrc:name="E.N. Houstis"/></rdf:_2><rdf:_3><swrc:Person swrc:name="J.R. Rice"/></rdf:_3><rdf:_4><swrc:Person swrc:name="E. Vavalis"/></rdf:_4></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/29271537dbede9917793c72fea2c65214/bronckobuster"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/29271537dbede9917793c72fea2c65214/bronckobuster"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Tue Mar 03 17:19:04 CET 2009</swrc:date><swrc:journal>Phys.~Rev.~E</swrc:journal><swrc:number>4</swrc:number><swrc:pages>046105</swrc:pages><swrc:title>Evolving Apollonian networks with small-world scale-free topologies</swrc:title><swrc:volume>74</swrc:volume><swrc:year>2006</swrc:year><swrc:keywords>iterative large-scale methods systems; topology; </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="9" swrc:key="numpages"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="046105" swrc:key="eid"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="10.1103/physreve.74.046105" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Zhongzhi Zhang"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Lili Rong"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Shuigeng Zhou"/></rdf:_3></rdf:Seq></swrc:author></rdf:Description><rdf:Description rdf:about="http://www.bibsonomy.org/bibtex/227d7579bc900815290f83f13617b0c10/acagamic"><owl:sameAs rdf:resource="http://www.bibsonomy.org/uri/bibtex/227d7579bc900815290f83f13617b0c10/acagamic"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#MasterThesis"/><owl:sameAs rdf:resource="http://thesis.pxfx.de/"/><swrc:date>Tue Feb 03 11:34:42 CET 2009</swrc:date><swrc:address>Magdeburg</swrc:address><swrc:month>December</swrc:month><swrc:school><swrc:University swrc:name="Otto-von-Guericke-University Magdeburg"/></swrc:school><swrc:title>Facilitating the Education of Game Development</swrc:title><swrc:type>Diplomarbeit</swrc:type><swrc:year>2005</swrc:year><swrc:keywords>computerscience development education educational facilitate game gamedesign gamedevelopment gameprogramming iterative mastersthesis prototyping rapid smalltalk squeak students teaching thesis tool </swrc:keywords><swrc:abstract>This thesis focuses on game development and educational benefits gained from teaching games to university students. Its primary objective is to outline the basics of game development and show how prototyping tools can help educators set up an academic game development course.

In this thesis you will also find a classification of many game development tools used in academia for teaching game development to students. The thesis lists advantages and disadvantages of those development tools for easy comparison. It also introduces different focus points in the education of game development as well as the approaches known to the author.

Towards the end it demonstrates a rather extraordinary approach towards a game prototyping tool for academics using the high-level programming and multimedia environment Squeak. While not being used in the industry, it provides a solid learning approach to university students getting introduced to game development and programming.

The author has derived some of his arguments for educational game development tools from discussions with industry veterans like Bob Bates, Bruce Shelley, Jochen Hamma, or David A. Smith, and leading game professors in Europe like Mark Overmars. The interviews alone make this thesis an interesting read for anyone remotely interested in supporting the academic offspring for game development. </swrc:abstract><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Lennart Nacke"/></rdf:_1></rdf:Seq></swrc:author></rdf:Description><foaf:Group rdf:about="http://www.bibsonomy.org/tag/iterative"><foaf:name>iterative</foaf:name><description>Community for tag(s) iterative</description></foaf:Group></rdf:RDF>
