Here's what INTE 4320/5320 Games and Learning is reading during the Spring 2016 semester. A few practical notes: The links below - to both websites and PDFs hosted through this blog - guide our social annotation via Hypothesis. Students and visitors alike are encouraged to use these links as the primary means of navigating to -…
Deep Learning has revolutionised Pattern Recognition and Machine Learning. It is about credit assignment in adaptive systems with long chains of potentially causal links between actions and consequences.
G. I. Webb, and M. Pazzani. Lecture Notes in Computer Science Vol. 1502: Advanced Topics in Artificial Intelligence, Selected Papers from the Eleventh Australian Joint Conference on Artificial Intelligence (AI '98), page 285-295. Berlin, Springer-Verlag, (1998)
G. I. Webb, G. Cumming, T. Richards, and K-K. Yum. Proceedings of the IFIP TC3 International Conference on Advanced Research on Computers in Education (ARCE'90), page 101-108. Amsterdam, Elsevier, (1990)
G. I. Webb. Computers in Learning in Tertiary education: Proceedings of the Sixth Annual Conference of the Australian Society for Computers in Learning in Tertiary Education (ASCILITE-88), page 502-514. (1988)
G. I. Webb. Using computers intelligently in Tertiary Education: Proceedings of the Fifth Annual Conference of the Australian Society for Computers in Learning in Tertiary Education (ASCILITE-87), page 257-285. (1987)