- • standards and interoperability between platforms • user experience and retention • technological barriers to entry • technological limitations (avatars p...• standards and interoperability between platforms • user experience and retention • technological barriers to entry • technological limitations (avatars per sim, etc.) • building community • setting societal standards • creating susta
- 3pointD.com reports on emerging 3D connectivity, the metaverse, virtual worlds like Second Life, Google Earth, concepts like folksonomy, and the culture of...3pointD.com reports on emerging 3D connectivity, the metaverse, virtual worlds like Second Life, Google Earth, concepts like folksonomy, and the culture of online worlds.
- Bloggish think tank re: metaverse, second life, active worlds, multiverse, virtual worlds, 3DWeb, and the like...
- This page features comparisons in different ways of three different Virtual Worlds. Currently these worlds are Active Worlds, Second Life, and There...Or, ...This page features comparisons in different ways of three different Virtual Worlds. Currently these worlds are Active Worlds, Second Life, and There...Or, if you're interested in testing VWs and MUVEs, check out Metaverse, Croquet, and Interreality projec


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